This page lists details for the Chill Debuff in the Monster Sanctuary video game.
- Name
- Chill
- Description
- Monster loses 10% mana when applied. Mana regeneration reduced by 20%
- Skills
- Skill Name
- Antipode
- Skill Description
- When applying Chill or Burn (Debuffs) while the target already has the other Debuff, trigger an additional 125% damage hit.
- Monsters with skill
- Skill Name
- Blizzard
- Skill Description
- 3 x 100% (300%) magical damage (water) Hits all enemies, every hit has a 20% chance to apply Chill (Debuff).
- Monsters with skill
- Skill Name
- Chilling Cold
- Skill Description
- Every Water attack hit has a 15% chance to apply Chill.
- Monsters with skill
- Skill Name
- Cooling
- Skill Description
- Every hit has a 10% chance to apply Chill.
- Monsters with skill
- Skill Name
- Critical Freeze
- Skill Description
- The first critical hit of an ability applies Chill (Debuff).
- Monsters with skill
- Skill Name
- Disarming Shielding
- Skill Description
- For every shield applied there is a 10% chance to apply Armor Break, Weakness or Chill to a random enemy.
- Monsters with skill
- Skill Name
- Flash Freeze
- Skill Description
- Trigger an additional 100% damage hit when applying Chill (Debuff) with an attack.
- Monsters with skill
- Skill Name
- Frost Pierce
- Skill Description
- 8 x 65% (520%) physical damage (water) Critical Damage +75% every hit has a 15% chance to apply Chill (Debuff).
- Monsters with skill
- Skill Name
- Frostbite
- Skill Description
- Unique Aura: When a Monster in the party applies Chill on an enemy, 40% chance to also apply Armor Break.
- Monsters with skill
- Skill Name
- Icy Fists
- Skill Description
- Every critical hit has a 25% chance to apply Chill on enemies. This Monster can apply an additional stack of Chill.
- Monsters with skill
- Skill Name
- Icy Skin
- Skill Description
- When this Monster gets attacked, 50% chance to apply Chill on the attacker.
- Monsters with skill
- Skill Name
- Initial Chill
- Skill Description
- Apply Chill (Debuff) to a random enemy at the start of combat.
- Monsters with skill
- Skill Name
- Multi Chill
- Skill Description
- Aura: Chill (Debuff) can be stacked two additional times on enemies. Additional stacks are only half as strong.
- Monsters with skill
- Skill Name
- Tri-Mage Healing
- Skill Description
- For every heal applied there is a 10% chance to apply Burn, Chill or Poison to a random enemy.
- Monsters with skill
- Skill Name
- Trickster Buffing
- Skill Description
- For every buff applied there is a 15% chance to apply Chill, Shock or Burn to a random enemy.
- Monsters with skill