Oculus

This page lists details for the Monster Sanctuary monster: Oculus

Name
Oculus
Types
Explore Ability
Grapple - Pulls player towards a grappling anchor
Elemental Resistances
Elemental Weaknesses
Physical Damage Elements
    Magical Damage Elements
    Light Shift Ability
    Leadership - Whenever this Monster gets a Charge stack, share it with another Monster in your party.
    Dark Shift Ability
    Debuff Mastery - This Monster may apply an additional stack of any Debuff. Additional stacks are only half as strong.
    Skills and Quantities
    • Blinding Sparks - Unique Aura: There is a chance to apply Blind to enemies when they take Burn damage (40%) or Shock damage (20%). x 1
    • Bolster - Healing actions apply two random Buffs to the target. (Multi-Target-Heals apply one random Buff to each target) x 1
    • Charging Shield - Shield self for 60 when receiving a Charge stack. x 1
    • Copy Shield - When Shielding yourself, also apply 20% of that Shield to allies. x 1
    • Debuff Mastery - This Monster may apply an additional stack of any Debuff. Additional stacks are only half as strong. x 1
    • Defense Focus - Defense from equipment increased by 25%. x 1
    • Defense Healing - Healing actions trigger an additional Heal on the Monster with the lowest Health equal to 50% of Defense value. x 1
    • Defense Plus - Improve Defense rating by 1 (Increases Defense by 36) x 3
    • Defense Proc - Every attack triggers an additional hit equal to 50% of Defense value. x 1
    • Disease Control - Receive 4% reduced damage from a debuffed enemy for each Debuff on them. x 1
    • Electric Field - When this Monster gets attacked, 50% chance to apply Shock on the attacker. x 1
    • Electrify - Every hit has a 10% chance to apply Shock. x 1
    • Encapsulate - Heal target for 5 x (40 + 15% Magic) Shield target for 1 x (80% Max Mana) x 1
    • Encapsulate Lvl 2 - Heal target for 6 x (50 + 20% Magic) Shield target for 1 x (100% Max Mana) x 1
    • Encapsulate Lvl 3 - Heal target for 7 x (60 + 20% Magic) Shield target for 1 x (120% Max Mana) x 1
    • Encapsulate Lvl 4 - Heal target for 8 x (70 + 20% Magic) Shield target for 1 x (150% Max Mana) x 1
    • Encapsulate Lvl 5 - Heal target for 9 x (90 + 20% Magic) Shield target for 1 x (200% Max Mana) x 1
    • Fatal Upkeep - Aura: Poison, Burn and Congeal damage dealt to enemies is increased by 20%. x 1
    • Fire Resistance - Fire damage reduced by 50% x 1
    • Hades - 3 x 95% (285%) magical damage (earth) Hits all enemies, every hit has a 20% chance to apply Poison (Debuff) or Burn (Debuff). x 1
    • Healing Shield - Healing skills (active and passive) also apply a Shield equal to 20% of the amount healed. x 1
    • Healing Wave - Heal all for (250 + 80% Magic) x 1
    • Healing Wave Lvl 2 - Heal all for 2 x (200 + 50% Magic) x 1
    • Healing Wave Lvl 3 - Heal all for 3 x (200 + 40% Magic) x 1
    • Health Plus - Improve Health rating by 1 (Increases Health by 333) x 2
    • Hex - Every hit has a 7.5% chance to apply a random Debuff. x 1
    • Hexing Support - Whenever this Monster spends a turn without attacking an enemy, apply a random Debuff on a random enemy. x 1
    • Intelligent Swarm - Aura: Whenever an Insect or Construct Monster in the party applies a Buff or a Debuff, it gains a Charge stack. x 1
    • Ion Beam - 9 x 60% (540%) magical damage (wind) Every hit has a 15% chance to apply a random Debuff. x 1
    • Kindle - Every hit has a 10% chance to apply Burn. x 1
    • Leadership - Whenever this Monster gets a Charge stack, share it with another Monster in your party. x 1
    • Magic Plus - Improve Magic rating by 1 (Increases Magic by 26) x 3
    • Mana Plus - Improve Mana rating by 1 (Increases Mana by 20. Increases Mana Regeneration by 10) x 2
    • Meditation - Whenever this Monster spends a turn without attacking an enemy, it gains 6 Charge stacks. x 1
    • Mystify - When applying a Debuff, 50% chance to gain a random Buff. x 1
    • Proliferate - When applying a Debuff, trigger an additional 30% damage hit. x 1
    • Protect - Redirects the next attack on target ally to this Monster. Shield self for 3 x (80 + 25% Defense) x 1
    • Protect Lvl 2 - Redirects the next attack on target ally to this Monster. Shield self for 4 x (80 + 25% Defense) x 1
    • Protect Lvl 3 - Redirects the next attack on target ally to this Monster. Shield self for 5 x (90 + 20% Defense) x 1
    • Protect Lvl 4 - Redirects the next attack on target ally to this Monster. Shield self for 6 x (100 + 20% Defense) x 1
    • Protect Lvl 5 - Redirects the next attack on target ally to this Monster. Shield self for 7 x (130 + 20% Defense) x 1
    • Protected Offense - Aura: While under the effect of a Shield, Monsters in the party deal 10% increased damage. x 1
    • Purify - Healing actions also remove 4 harmful Stacks (Bleed, Wound, Blind, Tether). Multi-Target-Heals remove 2. x 1
    • Replenish - Heal all for 2 x (300 + 50% Magic) Shield all for 2 x (350 + 50% Magic) x 1
    • Saboteur's Shield - Apply Shield equal to 50% of own defense when applying a Debuff. x 1
    • Slime Shot - 4 x 35% (140%) magical damage (earth) Applies Poison (Debuff) x 1
    • Slime Shot Lvl 2 - 5 x 40% (200%) magical damage (earth) Applies Poison (Debuff) x 1
    • Slime Shot Lvl 3 - 5 x 50% (250%) magical damage (earth) Applies Poison (Debuff) x 1
    • Slime Shot Lvl 4 - 6 x 55% (330%) magical damage (earth) Applies Poison (Debuff) x 1
    • Slime Shot Lvl 5 - 7 x 60% (420%) magical damage (earth) Applies Poison (Debuff) x 1
    • Solar Burst - 1 x 170% magical damage (fire) Hits all enemies x 1
    • Solar Burst Lvl 2 - 2 x 105% (210%) magical damage (fire) Hits all enemies x 1
    • Solar Burst Lvl 3 - 3 x 85% (255%) magical damage (fire) Hits all enemies x 1
    • Spark Shower - 6 x 20% (120%) magical damage (fire) cannot be dodged x 1
    • Spark Shower Lvl 2 - 6 x 30% (180%) magical damage (fire) cannot be dodged x 1
    • Spark Shower Lvl 3 - 6 x 40% (240%) magical damage (fire) cannot be dodged x 1
    • Spark Shower Lvl 4 - 7 x 45% (315%) magical damage (fire) cannot be dodged x 1
    • Spark Shower Lvl 5 - 7 x 60% (420%) magical damage (fire) cannot be dodged x 1
    • Static - Non-critical hits deal 20% more damage. x 1
    • Sticky Threads - 5 x 60% (300%) magical damage (neutral) applies 2 stacks of Tether. x 1
    • Sticky Threads Lvl 2 - 5 x 75% (375%) magical damage (neutral) applies 3 stacks of Tether. x 1
    • Sticky Threads Lvl 3 - 6 x 80% (480%) magical damage (neutral) applies 3 stacks of Tether. x 1
    • Sticky Web - 2 x 115% (230%) magical damage (neutral) Hits all enemies, applies a stack of Tether. x 1
    • Sticky Web Lvl 2 - 2 x 140% (280%) magical damage (neutral) Hits all enemies, applies 2 stacks of Tether. x 1
    • Tri-Mage Healing - For every heal applied there is a 10% chance to apply Burn, Chill or Poison to a random enemy. x 1
    • Wind Weakness - Wind damage increased by 50% x 1
    Drops
    • Emerald - Level 5 rare upgrade material
    • Gold - Level 5 rare upgrade material
    • Oculus Egg - Consume to hatch: Oculus
    • Peanut - Defense +25
    • Steel - Level 4 common upgrade material
    Appearances
    • Mystical Workshop - MysticalWorkshop_Center1
    • Mystical Workshop - MysticalWorkshop_Center2
    • Mystical Workshop - MysticalWorkshop_Center3
    • Mystical Workshop - MysticalWorkshop_Center4
    • Mystical Workshop - MysticalWorkshop_Center5
    • Mystical Workshop - MysticalWorkshop_Center6
    • Mystical Workshop - MysticalWorkshop_Center7
    • Mystical Workshop - MysticalWorkshop_Center8
    • Mystical Workshop - MysticalWorkshop_Center9
    • Mystical Workshop - MysticalWorkshop_Clock
    • Mystical Workshop - MysticalWorkshop_East1
    • Mystical Workshop - MysticalWorkshop_East2
    • Mystical Workshop - MysticalWorkshop_East3
    • Mystical Workshop - MysticalWorkshop_GolemMerchant
    • Mystical Workshop - MysticalWorkshop_Hidden
    • Mystical Workshop - MysticalWorkshop_MadEyeRoom
    • Mystical Workshop - MysticalWorkshop_North1
    • Mystical Workshop - MysticalWorkshop_North2
    • Mystical Workshop - MysticalWorkshop_North3
    • Mystical Workshop - MysticalWorkshop_North4
    • Mystical Workshop - MysticalWorkshop_North5
    • Mystical Workshop - MysticalWorkshop_North6
    • Mystical Workshop - MysticalWorkshop_South1
    • Mystical Workshop - MysticalWorkshop_South2
    • Mystical Workshop - MysticalWorkshop_South3
    • Mystical Workshop - MysticalWorkshop_South4
    • Mystical Workshop - MysticalWorkshop_South5
    • Mystical Workshop - MysticalWorkshop_South6
    • Mystical Workshop - MysticalWorkshop_Vertraag
    • Mystical Workshop - MysticalWorkshop_West1
    • Mystical Workshop - MysticalWorkshop_West2
    • Mystical Workshop - MysticalWorkshop_West3