Frosty

This page lists details for the Monster Sanctuary monster: Frosty

Name
Frosty
Types
Explore Ability
Flying - Levitates the player
Elemental Resistances
Elemental Weaknesses
Physical Damage Elements
    Magical Damage Elements
    Light Shift Ability
    Buff Mastery - This Monster may apply an additional stack of any Buff. Additional stacks are only half as strong.
    Dark Shift Ability
    Dark Instinct - Increases damage dealt by 20%.
    Skills and Quantities
    • Arcane Barrage - 10 x 65% (650%) magical damage (neutral) Shield self for 1 x (750 + 200% Max Mana) x 1
    • Armor Bypass - This Monster's attacks ignore 20% of the target's Defense damage reduction value. x 1
    • Aurora's Shield - Shield all for 3 x (300 + 25% Defense) Removes 2 Debuffs from all allies x 1
    • Barricade - Every shield that comes from this Monster (active and passive) has a 4% chance to apply Barrier (Buff). x 1
    • Barrier - Applies Barrier (Buff) to whole party x 1
    • Bounty - This Monster gets 2 random Buffs when an enemy Monster is knocked out. x 1
    • Buff Mastery - This Monster may apply an additional stack of any Buff. Additional stacks are only half as strong. x 1
    • Buffing Restore - When applying a Buff, 50% chance that a Debuff is removed. x 1
    • Buffing Shield - When applying a Buff, also apply a Shield equal to 30% of this Monster's Defense. x 1
    • Cascade - The power of every consecutive hit during an ability is increased by 5% continuously. (For a 4 hit attack: +0%, +5%, +10%, +15%) x 1
    • Chilling Wind - 4 x 40% (160%) magical damage (wind) Applies Chill (Debuff) x 1
    • Chilling Wind Lvl 2 - 5 x 40% (200%) magical damage (wind) Applies Chill (Debuff) x 1
    • Chilling Wind Lvl 3 - 5 x 55% (275%) magical damage (wind) Applies Chill (Debuff) x 1
    • Chilling Wind Lvl 4 - 6 x 55% (330%) magical damage (wind) Applies Chill (Debuff) x 1
    • Chilling Wind Lvl 5 - 6 x 75% (450%) magical damage (wind) Applies Chill (Debuff) x 1
    • Combo Buffing - Every Buff action applies one additional random Buff. x 1
    • Combo Shielding - Upon using a Shield action, additionally Shield an ally with the lowest Shield by 50% of this Monster's Defense. x 1
    • Cooling - Every hit has a 10% chance to apply Chill. x 1
    • Copy Shield - When Shielding yourself, also apply 20% of that Shield to allies. x 1
    • Crit Chance Plus - +5% Critical Chance x 1
    • Dark Instinct - Increases damage dealt by 20%. x 1
    • Deep Freeze - 4 x 85% (340%) magical damage (water) Deals an additional 40% hit for every Chill on the target x 1
    • Deep Freeze Lvl 2 - 4 x 110% (440%) magical damage (water) Deals an additional 40% hit for every Chill on the target x 1
    • Defense Focus - Defense from equipment increased by 25%. x 1
    • Defense Plus - Improve Defense rating by 1 (Increases Defense by 37) x 2
    • Defense Proc - Every attack triggers an additional hit equal to 50% of Defense value. x 2
    • Fire Resistance - Fire damage reduced by 50% x 1
    • Flash Freeze - Trigger an additional 100% damage hit when applying Chill (Debuff) with an attack. x 1
    • Full Offense - Applies Might, Sorcery & Glory (Buffs) x 1
    • Full Offense Lvl 2 - Applies Might, Sorcery, Glory & Sidekick (Buffs) x 1
    • Full Offense Lvl 3 - Applies Might, Sorcery, Glory, Sidekick & Channel (Buffs) x 1
    • Health Plus - Improve Health rating by 1 (Increases Health by 332) x 4
    • Ice Hail - 3 x 60% (180%) magical damage (water) x 1
    • Ice Hail Lvl 2 - 4 x 55% (220%) magical damage (water) x 1
    • Ice Hail Lvl 3 - 4 x 70% (280%) magical damage (water) x 1
    • Ice Hail Lvl 4 - 5 x 70% (350%) magical damage (water) x 1
    • Ice Hail Lvl 5 - 5 x 95% (475%) magical damage (water) x 1
    • Ice Shield - Shield all for 2 x (200 + 20% Defense + 20% Magic) Applies Chill (Debuff) to a random enemy x 1
    • Ice Shield Lvl 2 - Shield all for 2 x (300 + 25% Defense + 25% Magic) Applies Chill (Debuff) to 2 random enemies x 1
    • Ice Storm - 1 x 160% magical damage (water) Hits all enemies, 50% chance to apply Chill (Debuff) x 1
    • Ice Storm Lvl 2 - 1 x 210% magical damage (water) Hits all enemies, 50% chance to apply Chill (Debuff) x 1
    • Ice Storm Lvl 3 - 2 x 130% (260%) magical damage (water) Hits all enemies, 50% chance to apply Chill (Debuff) x 1
    • Magic Plus - Improve Magic rating by 1 (Increases Magic by 26) x 3
    • Magic Powered Shield - At the start of combat, apply a Shield equal to 150% of Magic value. x 1
    • Magic Proc - Every attack triggers an additional hit equal to 35% of Magic value. x 1
    • Mana Plus - Improve Mana rating by 1 (Increases Mana by 20. Increases Mana Regeneration by 11) x 2
    • Mana Shielding - When attacking an enemy, generate a Shield equal to 15% of Max Mana for each hit. x 1
    • Multi Chill - Aura: Chill (Debuff) can be stacked two additional times on enemies. Additional stacks are only half as strong. x 1
    • Polar Winds - 2 x 150% (300%) magical damage (wind) Hits all enemies, 50% chance to apply Chill (Debuff) - Heal all allies for (700 + 120% Magic) x 1
    • Protected Offense - Aura: While under the effect of a Shield, Monsters in the party deal 10% increased damage. x 1
    • Safecast - Applies Barrier (Buff) to whole party Applies Channel (Buff) to a random Monster. x 1
    • Safecast Lvl 2 - Applies Barrier (Buff) to whole party Applies Channel (Buff) to two random Monsters. x 1
    • Safecast Lvl 3 - Applies Barrier & Channel (Buffs) to whole party x 1
    • Sheltered - While under the effect of a Shield, reduce all incoming damage by 15%. x 1
    • Shield - Shield all for 1 x (125 + 40% Defense) x 1
    • Shield Lvl 2 - Shield all for 1 x (200 + 45% Defense) x 1
    • Shield Lvl 3 - Shield all for 1 x (350 + 50% Defense) x 1
    • Shield Lvl 4 - Shield all for 2 x (250 + 25% Defense) x 1
    • Shield Lvl 5 - Shield all for 3 x (250 + 20% Defense) x 1
    • Spectral Flame - 3 x 70% (210%) magical damage (neutral) x 1
    • Spectral Flame Lvl 2 - 3 x 90% (270%) magical damage (neutral) x 1
    • Spectral Flame Lvl 3 - 4 x 80% (320%) magical damage (neutral) x 1
    • Spectral Flame Lvl 4 - 4 x 105% (420%) magical damage (neutral) x 1
    • Spectral Flame Lvl 5 - 5 x 105% (525%) magical damage (neutral) x 1
    • Spectral Wave - 1 x 180% magical damage (neutral) Hits all enemies x 1
    • Spectral Wave Lvl 2 - 1 x 240% magical damage (neutral) Hits all enemies x 1
    • Spectral Wave Lvl 3 - 2 x 145% (290%) magical damage (neutral) Hits all enemies x 1
    • Spirit Strength - Aura: Buffs are 15% more effective on Spirit Monsters in the party. x 1
    • Static - Non-critical hits deal 20% more damage. x 1
    • Static Mass - 30% chance to gain a random Buff when landing a non-Critical Hit during attacks. x 1
    • Tenacious Barrier - Unique Aura: Barrier also grants a 10% chance to resist the application of Debuffs and harmful Stacks. x 1
    • Variety - Every attack deals 15% increased damage when used for the first time during combat. (Different levels count as same attack) x 1
    • Wind Weakness - Wind damage increased by 50% x 1
    Drops
    Appearances
    • Blue Caves - BlueCave_AquaEntrance
    • Blue Caves - BlueCave_CentralPart
    • Blue Caves - BlueCave_Chains1
    • Blue Caves - BlueCave_Chains2
    • Blue Caves - BlueCave_ChampionRoom
    • Blue Caves - BlueCave_ChampionRoom2
    • Blue Caves - BlueCave_ChampionRoom3
    • Blue Caves - BlueCave_East1
    • Blue Caves - BlueCave_East2
    • Blue Caves - BlueCave_East3
    • Blue Caves - BlueCave_East4
    • Blue Caves - BlueCave_North1
    • Blue Caves - BlueCave_NorthFork
    • Blue Caves - BlueCave_Platforms
    • Blue Caves - BlueCave_South1
    • Blue Caves - BlueCave_South2
    • Blue Caves - BlueCave_South3
    • Blue Caves - BlueCave_South4
    • Blue Caves - BlueCave_South5
    • Blue Caves - BlueCave_South6
    • Blue Caves - BlueCave_South7
    • Blue Caves - BlueCave_StrongholdEntrance
    • Blue Caves - BlueCave_Switches
    • Blue Caves - BlueCave_West1
    • Blue Caves - BlueCave_West2
    • Blue Caves - BlueCave_WestHidden
    • Blue Caves - BlueCave_WestStairwell
    • Blue Caves - BlueCave_WestStairwell2
    • Blue Caves - BlueCave_WestWaters1
    • Blue Caves - BlueCave_WestWaters2
    • Blue Caves - BlueCave_WestWaters3
    • Blue Caves - BlueCave_WestWaters4
    • Blue Caves - BlueCave_WestWaters5
    • Blue Caves - BlueCave_WestWaters6
    • Blue Caves - BlueCave_WestWaters7
    • Blue Caves - BlueCave_WestWatersHidden
    • Blue Caves - BlueCave_WestWatersHidden2
    • Blue Caves - Underworld_Entrance