This page lists the details for the Bleed Special Buff in the Monster Sanctuary video game.
- Name
- Bleed
- Description
- Deals damage at the start of the turn (based on the applying attack), then half of the bleeding stacks are removed (rounded up)
- Skills
- Skill Name
- Bleed
- Skill Description
- Critical Hits apply Bleed stacks equal to 20% of the damage dealt.
- Monsters with skill
- Skill Name
- Blood Drive
- Skill Description
- Unique Aura: Whenever an enemy takes Poison, Burn or Congeal damage, there is a 75% chance to apply a Bleed stack equal to that damage.
- Monsters with skill
- Skill Name
- Blood Magic
- Skill Description
- Aura: Whenever an allied Occult or Mage Monster hits an enemy, 35% chance to inflict a Bleed stack equal to 35% of that damage.
- Monsters with skill
- Skill Name
- Fish Scales
- Skill Description
- Aura: When an allied Aquatic Monster is hit, 35% chance to inflict a Bleed stack onto the attacker equal to the damage received.
- Monsters with skill
- Skill Name
- Lord of the Deep
- Skill Description
- Aura: Critical Hits of Aquatic Monsters apply Bleed stacks equal to 20% of the damage dealt.
- Monsters with skill
- Skill Name
- Scent of Blood
- Skill Description
- Aura: Your Monsters deal 10% more damage when attacking an enemy with Bleed stacks.
- Monsters with skill
- Skill Name
- Skirmish
- Skill Description
- Aura: When allied Beasts or Reptiles spend a turn without attacking, apply Bleed on enemies equal to 5% of their current Health. (2% vs. Champions, Infinity Arena)
- Monsters with skill
- Skill Name
- Thorns
- Skill Description
- When getting hit there is a 35% chance to apply a stack of Bleed onto the attacker equal to the damage received.
- Monsters with skill