Bleed

This page lists the details for the Bleed Special Buff in the Monster Sanctuary video game.

Name
Bleed
Description
Deals damage at the start of the turn (based on the applying attack), then half of the bleeding stacks are removed (rounded up)
Skills
Skill Name
Bleed
Skill Description
Critical Hits apply Bleed stacks equal to 20% of the damage dealt.
Monsters with skill
Skill Name
Blood Drive
Skill Description
Unique Aura: Whenever an enemy takes Poison, Burn or Congeal damage, there is a 75% chance to apply a Bleed stack equal to that damage.
Monsters with skill
Skill Name
Blood Magic
Skill Description
Aura: Whenever an allied Occult or Mage Monster hits an enemy, 35% chance to inflict a Bleed stack equal to 35% of that damage.
Monsters with skill
Skill Name
Fish Scales
Skill Description
Aura: When an allied Aquatic Monster is hit, 35% chance to inflict a Bleed stack onto the attacker equal to the damage received.
Monsters with skill
Skill Name
Lord of the Deep
Skill Description
Aura: Critical Hits of Aquatic Monsters apply Bleed stacks equal to 20% of the damage dealt.
Monsters with skill
Skill Name
Scent of Blood
Skill Description
Aura: Your Monsters deal 10% more damage when attacking an enemy with Bleed stacks.
Monsters with skill
Skill Name
Skirmish
Skill Description
Aura: When allied Beasts or Reptiles spend a turn without attacking, apply Bleed on enemies equal to 5% of their current Health. (2% vs. Champions, Infinity Arena)
Monsters with skill
Skill Name
Thorns
Skill Description
When getting hit there is a 35% chance to apply a stack of Bleed onto the attacker equal to the damage received.
Monsters with skill