This page lists details for the Monster Sanctuary monster: Sutsune
- Name
- Sutsune
- Types
- Explore Ability
- Secret Vision - Materializes Invisible Platforms
- Elemental Resistances
- Elemental Weaknesses
- Physical Damage Elements
- Magical Damage Elements
- Light Shift Ability
- Buff Mastery - This Monster may apply an additional stack of any Buff. Additional stacks are only half as strong.
- Dark Shift Ability
- Bleed Out - Unique Aura: Bleed stacks on enemies are not removed when they take Bleed damage.
- Skills and Quantities
- Agility - Applies Agility (Buff) to whole party x 1
- Assistance - Every heal that comes from this Monster (active and passive) has a 10% chance to apply Sidekick (Buff). x 1
- Attack Plus - Improve Attack rating by 1 (Increases Attack by 26) x 1
- Auto Heal - When attacking, also heal the Monster with the lowest health in the party by 200% of Magic. x 1
- Backstab - Hits against enemies with 75% or more health deal 30% more damage and have 15% increased critical hit chance. x 1
- Bleed Out - Unique Aura: Bleed stacks on enemies are not removed when they take Bleed damage. x 1
- Blood Magic - Aura: Whenever an allied Occult or Mage Monster hits an enemy, 35% chance to inflict a Bleed stack equal to 35% of that damage. x 1
- Buff Mastery - This Monster may apply an additional stack of any Buff. Additional stacks are only half as strong. x 1
- Buff Steal - Unique Aura: Whenever an allied Monster removes a Buff from an enemy, it steals that Buff instead. x 1
- Buffing Heal - When applying a Buff, also heal the target by 50% of this Monster's Magic. x 1
- Cleansing Flame - 5 x 40% (200%) magical damage (fire) Removes 1 Buff from target x 1
- Cleansing Flame Lvl 2 - 5 x 55% (275%) magical damage (fire) Removes 2 Buffs from target x 1
- Cleansing Flame Lvl 3 - 5 x 70% (350%) magical damage (fire) Removes 2 Buffs from target x 1
- Cleansing Flame Lvl 4 - 5 x 90% (450%) magical damage (fire) Removes 3 Buffs from target x 1
- Cleansing Sidekick - Unique Aura: Sidekick hits also remove a Buff from the target. x 1
- Crit Chance Focus - Critical Chance values from equipment increased by 25%. x 1
- Crit Chance Plus - +5% Critical Chance x 1
- Crit Damage Plus - +15% Critical Damage x 2
- Critical Boon - On Critical Hit, 50% chance to grant a random Buff to another random Monster in the party. x 1
- Critical Buffs - When applying a Buff, there is a chance to also apply 2 Charge stacks, equal to this Monster's Critical Chance. x 1
- Critical Healing - Healing actions can land a "Critical Heal" to heal for an increased amount, based on Critical Chance and Critical Damage. (Triggering any Crit-based skills) x 1
- Critical Hybridization - The first critical hit of a physical attack triggers an additional hit equal to 60% of Magic value and vice versa. x 2
- Defense Plus - Improve Defense rating by 1 (Increases Defense by 37) x 2
- Earth Weakness - Earth damage increased by 50% x 1
- Evasion - Critical Chance also increases the chance to dodge enemy hits by 20% of the value. x 1
- Feast - Aura: Whenever an enemy takes Bleed damage, heal all Monsters in the party by 15% of that amount. x 1
- Fiery Stabs - 4 x 35% (140%) physical damage (fire) Critical Hits apply Bleed stacks equal to 20% of the damage dealt x 1
- Fiery Stabs Lvl 2 - 4 x 50% (200%) physical damage (fire) Critical Hits apply Bleed stacks equal to 20% of the damage dealt x 1
- Fiery Stabs Lvl 3 - 5 x 50% (250%) physical damage (fire) Critical Hits apply Bleed stacks equal to 20% of the damage dealt x 1
- Fiery Stabs Lvl 4 - 5 x 65% (325%) physical damage (fire) Critical Hits apply Bleed stacks equal to 20% of the damage dealt x 1
- Fiery Stabs Lvl 5 - 5 x 85% (425%) physical damage (fire) Critical Hits apply Bleed stacks equal to 20% of the damage dealt x 1
- Fire Breath - 2 x 150% (300%) magical damage (fire) Hits all enemies Removes 1 Buff from targets - Applies a random Buff to whole party x 1
- Fire Resistance - Fire damage reduced by 50% x 1
- Flamestrike - 1 x 130% magical damage (fire) Hits all enemies x 1
- Flamestrike Lvl 2 - 1 x 170% magical damage (fire) Hits all enemies x 1
- Flamestrike Lvl 3 - 1 x 225% magical damage (fire) Hits all enemies x 1
- Flamestrike Lvl 4 - 1 x 290% magical damage (fire) Hits all enemies x 1
- Full Heal - Heal target for 6 x (200 + 40% Magic) Applies Glory, Barrier, Channel & Sidekick (Buffs) x 1
- Healing Shield - Healing skills (active and passive) also apply a Shield equal to 20% of the amount healed. x 1
- Health Plus - Improve Health rating by 1 (Increases Health by 332) x 2
- Heroic Defense - Reduces damage taken by 2% for every Buff on this Monster. x 1
- Hunt - Aura: Increases the Critical Chance of the whole party by 4%. x 1
- Hybrid Mastery - Increases Attack by 10% of this Monster's Magic and increases Magic by 10% of this Monster's Attack. x 1
- Hybrid Shield - At the start of combat, apply a Shield equal to 100% of Attack and Magic value. x 1
- Lava Stream - 7 x 75% (525%) physical damage (fire) cannot be dodged every hit has a 15% chance to apply Armor Break (Debuff). x 1
- Lightning Assault - 2 x 90% (180%) physical damage (wind) Hits all enemies, Critical Hits apply Bleed stacks equal to 20% of the damage dealt x 1
- Lightning Assault Lvl 2 - 2 x 120% (240%) physical damage (wind) Hits all enemies, Critical Hits apply Bleed stacks equal to 20% of the damage dealt x 1
- Lightning Slash - 2 x 85% (170%) physical damage (wind) Critical Hits apply Bleed stacks equal to 20% of the damage dealt x 1
- Lightning Slash Lvl 2 - 2 x 115% (230%) physical damage (wind) Critical Hits apply Bleed stacks equal to 20% of the damage dealt x 1
- Lightning Slash Lvl 3 - 3 x 95% (285%) physical damage (wind) Critical Hits apply Bleed stacks equal to 20% of the damage dealt x 1
- Lightning Slash Lvl 4 - 3 x 120% (360%) physical damage (wind) Critical Hits apply Bleed stacks equal to 20% of the damage dealt x 1
- Lightning Slash Lvl 5 - 4 x 110% (440%) physical damage (wind) Critical Hits apply Bleed stacks equal to 20% of the damage dealt x 1
- Magic Plus - Improve Magic rating by 1 (Increases Magic by 26) x 1
- Mana Plus - Improve Mana rating by 1 (Increases Mana by 20. Increases Mana Regeneration by 11) x 2
- Mass Restore - Heal all for (200 + 70% Magic) Removes 1 Debuff from all allies x 1
- Mass Restore Lvl 2 - Heal all for 2 x (175 + 40% Magic) Removes 1 Debuff from all allies x 1
- Mass Restore Lvl 3 - Heal all for 2 x (250 + 50% Magic) Removes 2 Debuffs from all allies x 1
- Multi Sidekick - Aura: Sidekick (Buff) can be stacked two additional times. Additional stacks have only a 50% chance to trigger. x 1
- Purify - Healing actions also remove 4 harmful Stacks (Bleed, Wound, Blind, Tether). Multi-Target-Heals remove 2. x 1
- Quicken - Applies Agility (Buff) to whole party Applies Sidekick (Buff) to a random Monster. x 1
- Quicken Lvl 2 - Applies Agility (Buff) to whole party Applies Sidekick (Buff) to two random Monsters. x 1
- Quicken Lvl 3 - Applies Agility & Sidekick (Buffs) to whole party x 1
- Revive - Revives target Heal target for 5 x (50 + 15% Magic) x 1
- Revive Lvl 2 - Revives target Heal target for 6 x (75 + 15% Magic) x 1
- Revive Lvl 3 - Revives target Heal target for 6 x (125 + 25% Magic) x 1
- Slash - 1 x 210% physical damage (neutral) Critical Hits apply Bleed stacks equal to 20% of the damage dealt x 1
- Slash Lvl 2 - 2 x 120% (240%) physical damage (neutral) Critical Hits apply Bleed stacks equal to 20% of the damage dealt x 1
- Slash Lvl 3 - 2 x 155% (310%) physical damage (neutral) Critical Hits apply Bleed stacks equal to 20% of the damage dealt x 1
- Slash Lvl 4 - 3 x 125% (375%) physical damage (neutral) Critical Hits apply Bleed stacks equal to 20% of the damage dealt x 1
- Slash Lvl 5 - 3 x 155% (465%) physical damage (neutral) Critical Hits apply Bleed stacks equal to 20% of the damage dealt x 1
- Splatter - Aura: When an enemy is knocked out, spread half of their Bleed stacks to the remaining enemies. (rounded up) x 1
- Drops
- Linen - Level 5 common upgrade material
- Monster Bell - Respawns all defeated wild Monsters immediately
- Phoenix Serum - Revives target Heal target for 5 x 450
- Ruby - Level 5 rare upgrade material
- Sutsune Egg - Consume to hatch: Sutsune
- Appearances
- Abandoned Tower - AbandonedTower_Center1
- Abandoned Tower - AbandonedTower_Center10
- Abandoned Tower - AbandonedTower_Center11
- Abandoned Tower - AbandonedTower_Center12
- Abandoned Tower - AbandonedTower_Center2
- Abandoned Tower - AbandonedTower_Center3
- Abandoned Tower - AbandonedTower_Center4
- Abandoned Tower - AbandonedTower_Center5
- Abandoned Tower - AbandonedTower_Center6
- Abandoned Tower - AbandonedTower_Center7
- Abandoned Tower - AbandonedTower_Center8
- Abandoned Tower - AbandonedTower_Center9
- Abandoned Tower - AbandonedTower_Entrance
- Abandoned Tower - AbandonedTower_Final
- Abandoned Tower - AbandonedTower_North1
- Abandoned Tower - AbandonedTower_North2
- Abandoned Tower - AbandonedTower_North3
- Abandoned Tower - AbandonedTower_North4
- Abandoned Tower - AbandonedTower_North5
- Abandoned Tower - AbandonedTower_North6
- Abandoned Tower - AbandonedTower_North7
- Abandoned Tower - AbandonedTower_North8
- Abandoned Tower - AbandonedTower_North9
- Abandoned Tower - AbandonedTower_NorthHidden
- Abandoned Tower - AbandonedTower_South1
- Abandoned Tower - AbandonedTower_South2
- Abandoned Tower - AbandonedTower_South3
- Abandoned Tower - AbandonedTower_South4
- Abandoned Tower - AbandonedTower_South5
- Abandoned Tower - AbandonedTower_South6
- Abandoned Tower - AbandonedTower_South7
- Abandoned Tower - AbandonedTower_South8
- Abandoned Tower - AbandonedTower_SouthHidden1
- Abandoned Tower - AbandonedTower_SouthHidden2