Sutsune

This page lists details for the Monster Sanctuary monster: Sutsune

Name
Sutsune
Types
Explore Ability
Secret Vision - Materializes Invisible Platforms
Elemental Resistances
Elemental Weaknesses
Physical Damage Elements
Magical Damage Elements
Light Shift Ability
Buff Mastery - This Monster may apply an additional stack of any Buff. Additional stacks are only half as strong.
Dark Shift Ability
Bleed Out - Unique Aura: Bleed stacks on enemies are not removed when they take Bleed damage.
Skills and Quantities
  • Agility - Applies Agility (Buff) to whole party x 1
  • Assistance - Every heal that comes from this Monster (active and passive) has a 10% chance to apply Sidekick (Buff). x 1
  • Attack Plus - Improve Attack rating by 1 (Increases Attack by 26) x 1
  • Auto Heal - When attacking, also heal the Monster with the lowest health in the party by 200% of Magic. x 1
  • Backstab - Hits against enemies with 75% or more health deal 30% more damage and have 15% increased critical hit chance. x 1
  • Bleed Out - Unique Aura: Bleed stacks on enemies are not removed when they take Bleed damage. x 1
  • Blood Magic - Aura: Whenever an allied Occult or Mage Monster hits an enemy, 35% chance to inflict a Bleed stack equal to 35% of that damage. x 1
  • Buff Mastery - This Monster may apply an additional stack of any Buff. Additional stacks are only half as strong. x 1
  • Buff Steal - Unique Aura: Whenever an allied Monster removes a Buff from an enemy, it steals that Buff instead. x 1
  • Buffing Heal - When applying a Buff, also heal the target by 50% of this Monster's Magic. x 1
  • Cleansing Flame - 5 x 40% (200%) magical damage (fire) Removes 1 Buff from target x 1
  • Cleansing Flame Lvl 2 - 5 x 55% (275%) magical damage (fire) Removes 2 Buffs from target x 1
  • Cleansing Flame Lvl 3 - 5 x 70% (350%) magical damage (fire) Removes 2 Buffs from target x 1
  • Cleansing Flame Lvl 4 - 5 x 90% (450%) magical damage (fire) Removes 3 Buffs from target x 1
  • Cleansing Sidekick - Unique Aura: Sidekick hits also remove a Buff from the target. x 1
  • Crit Chance Focus - Critical Chance values from equipment increased by 25%. x 1
  • Crit Chance Plus - +5% Critical Chance x 1
  • Crit Damage Plus - +15% Critical Damage x 2
  • Critical Boon - On Critical Hit, 50% chance to grant a random Buff to another random Monster in the party. x 1
  • Critical Buffs - When applying a Buff, there is a chance to also apply 2 Charge stacks, equal to this Monster's Critical Chance. x 1
  • Critical Healing - Healing actions can land a "Critical Heal" to heal for an increased amount, based on Critical Chance and Critical Damage. (Triggering any Crit-based skills) x 1
  • Critical Hybridization - The first critical hit of a physical attack triggers an additional hit equal to 60% of Magic value and vice versa. x 2
  • Defense Plus - Improve Defense rating by 1 (Increases Defense by 37) x 2
  • Earth Weakness - Earth damage increased by 50% x 1
  • Evasion - Critical Chance also increases the chance to dodge enemy hits by 20% of the value. x 1
  • Feast - Aura: Whenever an enemy takes Bleed damage, heal all Monsters in the party by 15% of that amount. x 1
  • Fiery Stabs - 4 x 35% (140%) physical damage (fire) Critical Hits apply Bleed stacks equal to 20% of the damage dealt x 1
  • Fiery Stabs Lvl 2 - 4 x 50% (200%) physical damage (fire) Critical Hits apply Bleed stacks equal to 20% of the damage dealt x 1
  • Fiery Stabs Lvl 3 - 5 x 50% (250%) physical damage (fire) Critical Hits apply Bleed stacks equal to 20% of the damage dealt x 1
  • Fiery Stabs Lvl 4 - 5 x 65% (325%) physical damage (fire) Critical Hits apply Bleed stacks equal to 20% of the damage dealt x 1
  • Fiery Stabs Lvl 5 - 5 x 85% (425%) physical damage (fire) Critical Hits apply Bleed stacks equal to 20% of the damage dealt x 1
  • Fire Breath - 2 x 150% (300%) magical damage (fire) Hits all enemies Removes 1 Buff from targets - Applies a random Buff to whole party x 1
  • Fire Resistance - Fire damage reduced by 50% x 1
  • Flamestrike - 1 x 130% magical damage (fire) Hits all enemies x 1
  • Flamestrike Lvl 2 - 1 x 170% magical damage (fire) Hits all enemies x 1
  • Flamestrike Lvl 3 - 1 x 225% magical damage (fire) Hits all enemies x 1
  • Flamestrike Lvl 4 - 1 x 290% magical damage (fire) Hits all enemies x 1
  • Full Heal - Heal target for 6 x (200 + 40% Magic) Applies Glory, Barrier, Channel & Sidekick (Buffs) x 1
  • Healing Shield - Healing skills (active and passive) also apply a Shield equal to 20% of the amount healed. x 1
  • Health Plus - Improve Health rating by 1 (Increases Health by 332) x 2
  • Heroic Defense - Reduces damage taken by 2% for every Buff on this Monster. x 1
  • Hunt - Aura: Increases the Critical Chance of the whole party by 4%. x 1
  • Hybrid Mastery - Increases Attack by 10% of this Monster's Magic and increases Magic by 10% of this Monster's Attack. x 1
  • Hybrid Shield - At the start of combat, apply a Shield equal to 100% of Attack and Magic value. x 1
  • Lava Stream - 7 x 75% (525%) physical damage (fire) cannot be dodged every hit has a 15% chance to apply Armor Break (Debuff). x 1
  • Lightning Assault - 2 x 90% (180%) physical damage (wind) Hits all enemies, Critical Hits apply Bleed stacks equal to 20% of the damage dealt x 1
  • Lightning Assault Lvl 2 - 2 x 120% (240%) physical damage (wind) Hits all enemies, Critical Hits apply Bleed stacks equal to 20% of the damage dealt x 1
  • Lightning Slash - 2 x 85% (170%) physical damage (wind) Critical Hits apply Bleed stacks equal to 20% of the damage dealt x 1
  • Lightning Slash Lvl 2 - 2 x 115% (230%) physical damage (wind) Critical Hits apply Bleed stacks equal to 20% of the damage dealt x 1
  • Lightning Slash Lvl 3 - 3 x 95% (285%) physical damage (wind) Critical Hits apply Bleed stacks equal to 20% of the damage dealt x 1
  • Lightning Slash Lvl 4 - 3 x 120% (360%) physical damage (wind) Critical Hits apply Bleed stacks equal to 20% of the damage dealt x 1
  • Lightning Slash Lvl 5 - 4 x 110% (440%) physical damage (wind) Critical Hits apply Bleed stacks equal to 20% of the damage dealt x 1
  • Magic Plus - Improve Magic rating by 1 (Increases Magic by 26) x 1
  • Mana Plus - Improve Mana rating by 1 (Increases Mana by 20. Increases Mana Regeneration by 11) x 2
  • Mass Restore - Heal all for (200 + 70% Magic) Removes 1 Debuff from all allies x 1
  • Mass Restore Lvl 2 - Heal all for 2 x (175 + 40% Magic) Removes 1 Debuff from all allies x 1
  • Mass Restore Lvl 3 - Heal all for 2 x (250 + 50% Magic) Removes 2 Debuffs from all allies x 1
  • Multi Sidekick - Aura: Sidekick (Buff) can be stacked two additional times. Additional stacks have only a 50% chance to trigger. x 1
  • Purify - Healing actions also remove 4 harmful Stacks (Bleed, Wound, Blind, Tether). Multi-Target-Heals remove 2. x 1
  • Quicken - Applies Agility (Buff) to whole party Applies Sidekick (Buff) to a random Monster. x 1
  • Quicken Lvl 2 - Applies Agility (Buff) to whole party Applies Sidekick (Buff) to two random Monsters. x 1
  • Quicken Lvl 3 - Applies Agility & Sidekick (Buffs) to whole party x 1
  • Revive - Revives target Heal target for 5 x (50 + 15% Magic) x 1
  • Revive Lvl 2 - Revives target Heal target for 6 x (75 + 15% Magic) x 1
  • Revive Lvl 3 - Revives target Heal target for 6 x (125 + 25% Magic) x 1
  • Slash - 1 x 210% physical damage (neutral) Critical Hits apply Bleed stacks equal to 20% of the damage dealt x 1
  • Slash Lvl 2 - 2 x 120% (240%) physical damage (neutral) Critical Hits apply Bleed stacks equal to 20% of the damage dealt x 1
  • Slash Lvl 3 - 2 x 155% (310%) physical damage (neutral) Critical Hits apply Bleed stacks equal to 20% of the damage dealt x 1
  • Slash Lvl 4 - 3 x 125% (375%) physical damage (neutral) Critical Hits apply Bleed stacks equal to 20% of the damage dealt x 1
  • Slash Lvl 5 - 3 x 155% (465%) physical damage (neutral) Critical Hits apply Bleed stacks equal to 20% of the damage dealt x 1
  • Splatter - Aura: When an enemy is knocked out, spread half of their Bleed stacks to the remaining enemies. (rounded up) x 1
Drops
  • Linen - Level 5 common upgrade material
  • Monster Bell - Respawns all defeated wild Monsters immediately
  • Phoenix Serum - Revives target Heal target for 5 x 450
  • Ruby - Level 5 rare upgrade material
  • Sutsune Egg - Consume to hatch: Sutsune
Appearances
  • Abandoned Tower - AbandonedTower_Center1
  • Abandoned Tower - AbandonedTower_Center10
  • Abandoned Tower - AbandonedTower_Center11
  • Abandoned Tower - AbandonedTower_Center12
  • Abandoned Tower - AbandonedTower_Center2
  • Abandoned Tower - AbandonedTower_Center3
  • Abandoned Tower - AbandonedTower_Center4
  • Abandoned Tower - AbandonedTower_Center5
  • Abandoned Tower - AbandonedTower_Center6
  • Abandoned Tower - AbandonedTower_Center7
  • Abandoned Tower - AbandonedTower_Center8
  • Abandoned Tower - AbandonedTower_Center9
  • Abandoned Tower - AbandonedTower_Entrance
  • Abandoned Tower - AbandonedTower_Final
  • Abandoned Tower - AbandonedTower_North1
  • Abandoned Tower - AbandonedTower_North2
  • Abandoned Tower - AbandonedTower_North3
  • Abandoned Tower - AbandonedTower_North4
  • Abandoned Tower - AbandonedTower_North5
  • Abandoned Tower - AbandonedTower_North6
  • Abandoned Tower - AbandonedTower_North7
  • Abandoned Tower - AbandonedTower_North8
  • Abandoned Tower - AbandonedTower_North9
  • Abandoned Tower - AbandonedTower_NorthHidden
  • Abandoned Tower - AbandonedTower_South1
  • Abandoned Tower - AbandonedTower_South2
  • Abandoned Tower - AbandonedTower_South3
  • Abandoned Tower - AbandonedTower_South4
  • Abandoned Tower - AbandonedTower_South5
  • Abandoned Tower - AbandonedTower_South6
  • Abandoned Tower - AbandonedTower_South7
  • Abandoned Tower - AbandonedTower_South8
  • Abandoned Tower - AbandonedTower_SouthHidden1
  • Abandoned Tower - AbandonedTower_SouthHidden2