This page lists details for the Defense Proc skill in the Monster Sanctuary video game.
- Name
- Defense Proc
- Description (Some descriptions may vary depending on the specific monster that has the skill)
- Every attack triggers an additional hit equal to 50% of Defense value.
- Monsters with this skill
- Argiope - Every attack triggers an additional hit equal to 50% of Defense value. x 2
- Aurumtail - Every attack triggers an additional hit equal to 50% of Defense value. x 1
- Crackle Knight - Every attack triggers an additional hit equal to 50% of Defense value. x 2
- Crystal Snail - Every attack triggers an additional hit equal to 50% of Defense value. x 2
- Darnation - Every attack triggers an additional hit equal to 50% of Defense value. x 1
- Frosty - Every attack triggers an additional hit equal to 50% of Defense value. x 2
- Goblin Brute - Every attack triggers an additional hit equal to 50% of Defense value. x 1
- Goblin Pilot - Every attack triggers an additional hit equal to 50% of Defense value. x 1
- Goblin Miner - Every attack triggers an additional hit equal to 50% of Defense value. x 1
- Grummy - Every attack triggers an additional hit equal to 50% of Defense value. x 1
- Ice Blob - Every attack triggers an additional hit equal to 50% of Defense value. x 1
- Imori - Every attack triggers an additional hit equal to 50% of Defense value. x 2
- Kame - Every attack triggers an additional hit equal to 50% of Defense value. x 1
- Krakaturtle - Every attack triggers an additional hit equal to 50% of Defense value. x 1
- Magmapillar - Every attack triggers an additional hit equal to 50% of Defense value. x 1
- Mega Rock - Every attack triggers an additional hit equal to 50% of Defense value. x 2
- Molebear - Every attack triggers an additional hit equal to 50% of Defense value. x 1
- Oculus - Every attack triggers an additional hit equal to 50% of Defense value. x 1
- Ornithopter - Every attack triggers an additional hit equal to 50% of Defense value. x 1
- Rocky - Every attack triggers an additional hit equal to 50% of Defense value. x 2
- Sizzle Knight - Every attack triggers an additional hit equal to 50% of Defense value. x 1
- Specter - Every attack triggers an additional hit equal to 50% of Defense value. x 1
- Steam Golem - Every attack triggers an additional hit equal to 50% of Defense value. x 2
- Targoat - Every attack triggers an additional hit equal to 50% of Defense value. x 1
- Terradrile - Every attack triggers an additional hit equal to 50% of Defense value. x 1
- Ucan - Every attack triggers an additional hit equal to 50% of Defense value. x 3