Argiope

This page lists details for the Monster Sanctuary monster: Argiope

Name
Argiope
Types
Explore Ability
Grapple - Pulls player towards a grappling anchor
Elemental Resistances
Elemental Weaknesses
Physical Damage Elements
Magical Damage Elements
Light Shift Ability
Heal Charging - All healing skills give the healed Monster a Charge stack for each heal. (Active and Passive)
Dark Shift Ability
Overheal - Unique Aura: When an allied Monster is getting healed above Max Health, convert 50% of that amount into a Shield.
Skills and Quantities
  • Antitoxins - At the beginning of each turn, heal a random Debuff from this Monster. x 1
  • Assistance - Every heal that comes from this Monster (active and passive) has a 10% chance to apply Sidekick (Buff). x 1
  • Attack Plus - Improve Attack rating by 1 (Increases Attack by 26) x 2
  • Auto Heal - When attacking, also heal the Monster with the lowest health in the party by 200% of Magic. x 1
  • Bite - 2 x 170% (340%) physical damage (neutral) heal self for 2 x (50 + 40% Attack) x 1
  • Bite Lvl 2 - 3 x 130% (390%) physical damage (neutral) heal self for 3 x (50 + 30% Attack) x 1
  • Bite Lvl 3 - 4 x 125% (500%) physical damage (neutral) heal self for 4 x (75 + 25% Attack) x 1
  • Bounty - This Monster gets 2 random Buffs when an enemy Monster is knocked out. x 1
  • Buffing Heal - When applying a Buff, also heal the target by 50% of this Monster's Magic. x 1
  • Buffing Shield - When applying a Buff, also apply a Shield equal to 30% of this Monster's Defense. x 1
  • Channeled Heal - Heal all for 2 x (400 + 40% Magic + 40% Max Mana) Applies Channel (Buff) to whole party x 1
  • Channeling Balance - Unique Aura: Channel Buff also increases the damage dealt by 6% and reduces the damage taken by 6%. x 1
  • Cleanse - Every hit has a 25% chance to remove a Buff from the target. x 2
  • Combo Buffing - Every Buff action applies one additional random Buff. x 1
  • Dark Shroud - 8 x 75% (600%) magical damage (neutral) applies 2 stacks of Tether and Blind. x 1
  • Defense Focus - Defense from equipment increased by 25%. x 1
  • Defense Plus - Improve Defense rating by 1 (Increases Defense by 36) x 3
  • Defense Proc - Every attack triggers an additional hit equal to 50% of Defense value. x 2
  • Defensive Presence - At the beginning of your turn, a random Monster in the party gains Barrier (Buff). x 1
  • Extra Channel - Aura: Whenever a Monster in the party gains a non-Channel Buff, 15% chance they also gain Channel. x 1
  • Fire Weakness - Fire damage increased by 50% x 1
  • Full Utility - Applies Channel, Regeneration & Sidekick (Buffs) x 1
  • Full Utility Lvl 2 - Applies Channel, Regeneration, Sidekick & Glory (Buffs) x 1
  • Full Utility Lvl 3 - Applies Channel, Regeneration, Sidekick, Glory & Barrier (Buffs) x 1
  • Hades - 3 x 95% (285%) magical damage (earth) Hits all enemies, every hit has a 20% chance to apply Poison (Debuff) or Burn (Debuff). x 1
  • Heal Charging - All healing skills give the healed Monster a Charge stack for each heal. (Active and Passive) x 1
  • Health Plus - Improve Health rating by 1 (Increases Health by 332) x 3
  • Hybrid Mastery - Increases Attack by 10% of this Monster's Magic and increases Magic by 10% of this Monster's Attack. x 1
  • Initial Poison - Apply Poison (Debuff) on a random enemy at the start of combat. x 1
  • Lifesteal - Heal by 15% of the damage dealt to enemies. x 1
  • Magic Plus - Improve Magic rating by 1 (Increases Magic by 26) x 3
  • Mana Plus - Improve Mana rating by 1 (Increases Mana by 20. Increases Mana Regeneration by 10) x 2
  • Mana Symbiosis - Regenerate 5 Mana for each heal received. (Triggers on any Healing effect) x 1
  • Multi Channel - Aura: Channel (Buff) can be stacked two additional times. Additional stacks are only half as strong. x 1
  • Overheal - Unique Aura: When an allied Monster is getting healed above Max Health, convert 50% of that amount into a Shield. x 1
  • Poison Eater - 4 x 85% (340%) physical damage (earth) - heal by 50% of the damage dealt Deals an additional 20% hit for every Poison on the target x 1
  • Poison Eater Lvl 2 - 5 x 85% (425%) physical damage (earth) - heal by 50% of the damage dealt Deals an additional 20% hit for every Poison on the target x 1
  • Severe Upkeep - Unique Aura: Whenever an enemy takes Poison or Burn (Debuff) damage, 50% chance to inflict a Wound stack on them. x 1
  • Shroud - Applies Spellshield (Buff) to whole party Applies Agility (Buff) to a random Monster. x 1
  • Shroud Lvl 2 - Applies Spellshield (Buff) to whole party Applies Agility (Buff) to two random Monsters. x 1
  • Shroud Lvl 3 - Applies Spellshield & Agility (Buffs) to whole party x 1
  • Slime Shot - 4 x 35% (140%) magical damage (earth) Applies Poison (Debuff) x 1
  • Slime Shot Lvl 2 - 5 x 40% (200%) magical damage (earth) Applies Poison (Debuff) x 1
  • Slime Shot Lvl 3 - 5 x 50% (250%) magical damage (earth) Applies Poison (Debuff) x 1
  • Slime Shot Lvl 4 - 6 x 55% (330%) magical damage (earth) Applies Poison (Debuff) x 1
  • Slime Shot Lvl 5 - 7 x 60% (420%) magical damage (earth) Applies Poison (Debuff) x 1
  • Slime Volley - 2 x 50% (100%) magical damage (earth) Hits all enemies, every hit has a 20% chance to apply Poison (Debuff). x 1
  • Slime Volley Lvl 2 - 2 x 75% (150%) magical damage (earth) Hits all enemies, every hit has a 20% chance to apply Poison (Debuff). x 1
  • Slime Volley Lvl 3 - 2 x 95% (190%) magical damage (earth) Hits all enemies, every hit has a 20% chance to apply Poison (Debuff). x 1
  • Slime Volley Lvl 4 - 2 x 125% (250%) magical damage (earth) Hits all enemies, every hit has a 20% chance to apply Poison (Debuff). x 1
  • Spellshield - Applies Spellshield (Buff) to whole party x 1
  • Sticky Impact - Every hit has a 15% chance to apply a stack of Tether. (Stacks don't count as Debuffs) x 1
  • Sticky Threads - 5 x 60% (300%) magical damage (neutral) applies 2 stacks of Tether. x 1
  • Sticky Threads Lvl 2 - 5 x 75% (375%) magical damage (neutral) applies 3 stacks of Tether. x 1
  • Sticky Threads Lvl 3 - 6 x 80% (480%) magical damage (neutral) applies 3 stacks of Tether. x 1
  • Sticky Web - 2 x 115% (230%) magical damage (neutral) Hits all enemies, applies a stack of Tether. x 1
  • Sticky Web Lvl 2 - 2 x 140% (280%) magical damage (neutral) Hits all enemies, applies 2 stacks of Tether. x 1
  • Tackle - 3 x 60% (180%) physical damage (neutral) ignores 25% of the target's Defense damage reduction value x 1
  • Tackle Lvl 2 - 4 x 60% (240%) physical damage (neutral) ignores 25% of the target's Defense damage reduction value x 1
  • Tackle Lvl 3 - 5 x 60% (300%) physical damage (neutral) ignores 25% of the target's Defense damage reduction value x 1
  • Tackle Lvl 4 - 6 x 60% (360%) physical damage (neutral) ignores 25% of the target's Defense damage reduction value x 1
  • Tackle Lvl 5 - 7 x 65% (455%) physical damage (neutral) ignores 25% of the target's Defense damage reduction value x 1
  • Toxic Feedback - Heal for 5% of Max Health at the start of each turn for each Poison on enemies. x 1
  • Venomous Fangs - Every physical attack hit has a 15% chance to apply Weakness or Poison. This Monster can stack these Debuffs one additional time. x 1
  • Warlock Healing - For every heal applied there is a 10% chance to apply Poison, Weakness or Armor Break on a random enemy. x 1
  • Wind Resistance - Wind damage reduced by 50% x 1
Drops
  • Argiope Egg - Consume to hatch: Argiope
  • Linen - Level 5 common upgrade material
  • Sapphire - Level 5 rare upgrade material
  • Silk - Level 4 common upgrade material
  • Silver - Level 4 rare upgrade material
Appearances
  • Ancient Woods - AncientWoods_Center1
  • Ancient Woods - AncientWoods_Center2
  • Ancient Woods - AncientWoods_Center3
  • Ancient Woods - AncientWoods_Center4
  • Ancient Woods - AncientWoods_Center5
  • Ancient Woods - AncientWoods_Center6
  • Ancient Woods - AncientWoods_Center7
  • Ancient Woods - AncientWoods_DarkRoom
  • Ancient Woods - AncientWoods_DarkRoom2
  • Ancient Woods - AncientWoods_DoorPuzzle
  • Ancient Woods - AncientWoods_DungeonEntrance
  • Ancient Woods - AncientWoods_East1
  • Ancient Woods - AncientWoods_East2
  • Ancient Woods - AncientWoods_East3
  • Ancient Woods - AncientWoods_East4
  • Ancient Woods - AncientWoods_North1
  • Ancient Woods - AncientWoods_North2
  • Ancient Woods - AncientWoods_North3
  • Ancient Woods - AncientWoods_North4
  • Ancient Woods - AncientWoods_North5
  • Ancient Woods - AncientWoods_South1
  • Ancient Woods - AncientWoods_South2
  • Ancient Woods - AncientWoods_South3
  • Ancient Woods - AncientWoods_South4
  • Ancient Woods - AncientWoods_SouthChampion
  • Ancient Woods - AncientWoods_SouthHidden1
  • Ancient Woods - AncientWoods_SouthHidden2
  • Ancient Woods - AncientWoods_SouthHidden3
  • Ancient Woods - AncientWoods_SouthHidden4
  • Ancient Woods - AncientWoods_TorchesRoom
  • Ancient Woods - AncientWoods_TreeOfEvolution
  • Ancient Woods - AncientWoods_West1
  • Ancient Woods - AncientWoods_West2
  • Ancient Woods - AncientWoods_West3
  • Ancient Woods - AncientWoods_West4
  • Ancient Woods - AncientWoods_West5
  • Ancient Woods - AncientWoods_West6
  • Ancient Woods - AncientWoods_West7
  • Ancient Woods - AncientWoods_WestDescent
  • Ancient Woods - AncientWoods_WestDescent2
  • Ancient Woods - AncientWoods_WestDescent3
  • Ancient Woods - AncientWoods_WestHidden
  • Ancient Woods - AncientWoods_WestHidden2
  • Ancient Woods - AncientWoods_WestJumpPuzzle
  • Underworld - Underworld_Center1
  • Underworld - Underworld_Center2
  • Underworld - Underworld_Center3
  • Underworld - Underworld_Center4
  • Underworld - Underworld_CenterHidden
  • Underworld - Underworld_East1
  • Underworld - Underworld_East2
  • Underworld - Underworld_East3
  • Underworld - Underworld_East4
  • Underworld - Underworld_East5
  • Underworld - Underworld_EastCatacomb1
  • Underworld - Underworld_EastCatacomb10
  • Underworld - Underworld_EastCatacomb2
  • Underworld - Underworld_EastCatacomb3
  • Underworld - Underworld_EastCatacomb4
  • Underworld - Underworld_EastCatacomb5
  • Underworld - Underworld_EastCatacomb6
  • Underworld - Underworld_EastCatacomb7
  • Underworld - Underworld_EastCatacomb8
  • Underworld - Underworld_EastCatacomb9
  • Underworld - Underworld_West1
  • Underworld - Underworld_West2
  • Underworld - Underworld_West3
  • Underworld - Underworld_West4
  • Underworld - Underworld_West5
  • Underworld - Underworld_West6
  • Underworld - Underworld_WestCatacomb1
  • Underworld - Underworld_WestCatacomb10
  • Underworld - Underworld_WestCatacomb2
  • Underworld - Underworld_WestCatacomb3
  • Underworld - Underworld_WestCatacomb4
  • Underworld - Underworld_WestCatacomb5
  • Underworld - Underworld_WestCatacomb6
  • Underworld - Underworld_WestCatacomb7
  • Underworld - Underworld_WestCatacomb8
  • Underworld - Underworld_WestCatacomb9