This page lists details for the Monster Sanctuary monster: Steam Golem
- Name
- Steam Golem
- Types
- Explore Ability
- Tackle - Breaks hidden walls - Moves heavy blocks
- Elemental Resistances
- Elemental Weaknesses
- Physical Damage Elements
- Magical Damage Elements
- Light Shift Ability
- Light Instinct - Decrease damage taken by 15%.
- Dark Shift Ability
- Relentless - Reduces the Mana Cost of all abilities by 25%.
- Skills and Quantities
- Attack Mastery - Every physical attack triggers an additional hit equal to 50% of Attack value. x 1
- Attack Plus - Improve Attack rating by 1 (Increases Attack by 26) x 3
- Attack Powered Shield - At the start of combat, apply a Shield equal to 150% of Attack value. x 1
- Aurora's Shield - Shield all for 3 x (300 + 25% Defense) Removes 2 Debuffs from all allies x 1
- Auto Restore - When attacking, also remove 2 Debuffs from the Monster with the most Debuffs in the party. x 1
- Buff Charging - When this Monster applies a Buff, it gains a Charge stack. x 1
- Buffing Shield - When applying a Buff, also apply a Shield equal to 30% of this Monster's Defense. x 1
- Burning Heat - Every Fire attack hit has a 15% chance to apply Burn. x 1
- Cleanse - Every hit has a 25% chance to remove a Buff from the target. x 1
- Copy Shield - When Shielding yourself, also apply 20% of that Shield to allies. x 1
- Defense Focus - Defense from equipment increased by 25%. x 1
- Defense Plus - Improve Defense rating by 1 (Increases Defense by 37) x 2
- Defense Proc - Every attack triggers an additional hit equal to 50% of Defense value. x 2
- Earthquake - 1 x 165% physical damage (earth) Hits all enemies x 1
- Earthquake Lvl 2 - 2 x 100% (200%) physical damage (earth) Hits all enemies x 1
- Earthquake Lvl 3 - 3 x 85% (255%) physical damage (earth) Hits all enemies x 1
- Fiery Punches - 3 x 65% (195%) physical damage (fire) x 1
- Fiery Punches Lvl 2 - 4 x 60% (240%) physical damage (fire) x 1
- Fiery Punches Lvl 3 - 4 x 75% (300%) physical damage (fire) x 1
- Fiery Punches Lvl 4 - 5 x 75% (375%) physical damage (fire) x 1
- Fiery Punches Lvl 5 - 6 x 80% (480%) physical damage (fire) x 1
- Fire Resistance - Fire damage reduced by 50% x 1
- Fire Shield - Shield all for 2 x (200 + 20% Defense + 20% Magic) Applies Burn (Debuff) to a random enemy x 1
- Fire Shield Lvl 2 - Shield all for 2 x (300 + 25% Defense + 25% Magic) Applies Burn (Debuff) to 2 random enemies x 1
- Fortress - Shield all for 3 x (350 + 30% Defense) Applies Barrier (Buff) to whole party x 1
- Fuel - Unique Aura: Whenever an enemy takes Burn damage, each Monster in your party gains a Charge stack. x 1
- Health Plus - Improve Health rating by 1 (Increases Health by 332) x 2
- Improved Mana Regeneration - +20% Mana Regeneration x 1
- Initial Burn - Apply Burn (Debuff) to a random enemy at the start of combat. x 1
- Life Stability - Increase Defense by 1.5% of this Monster's Max Health. x 1
- Light Instinct - Decrease damage taken by 15%. x 1
- Load Up - Shield actions apply 1 Charge stack per shield. Passive shields have a 20% chance to apply 1 Charge stack. x 1
- Mana Burn - Whenever an enemy takes Burn (Debuff) damage, regenerate 10 Mana. x 1
- Mana Plus - Improve Mana rating by 1 (Increases Mana by 20. Increases Mana Regeneration by 10) x 4
- Multi Burn - Aura: Burn (Debuff) can be stacked two additional times on enemies. Additional stacks are only half as strong. x 1
- Neutral Affinity - Neutral attacks deal 10% increased damage. x 1
- Observe - Whenever this Monster spends a turn without attacking an enemy, shield all Monsters in the party by 50% of this Monster's defense. x 1
- Optimal Performance - Aura: While under the effect of a Shield, Constructs in your party receive 10% less damage and are 10% more resistant to Debuffs. x 1
- Preemptive Shield - Aura: At the start of combat, apply a Shield equal to 75% of this Monster's Defense value to the whole party. x 1
- Preparation - Aura: Every Monster in the party starts the combat with a random Buff. x 2
- Protected Offense - Aura: While under the effect of a Shield, Monsters in the party deal 10% increased damage. x 1
- Relentless - Reduces the Mana Cost of all abilities by 25%. x 1
- Rocket Launch - 3 x 110% (330%) physical damage (neutral) Hits all enemies, every hit has a 20% chance to apply Burn (Debuff) or Shock (Debuff). x 1
- Shield - Shield all for 1 x (125 + 40% Defense) x 1
- Shield Burst - Expends 90% of all Shield to deal magical (neutral) damage to a single enemy equal to 140% of the Shield strength, cannot be dodged, cannot critically hit x 1
- Shield Burst Lvl 2 - Expends 90% of all Shield to deal magical (neutral) damage to a single enemy equal to 175% of the Shield strength, cannot be dodged, cannot critically hit x 1
- Shield Lvl 2 - Shield all for 1 x (200 + 45% Defense) x 1
- Shield Lvl 3 - Shield all for 1 x (350 + 50% Defense) x 1
- Shield Lvl 4 - Shield all for 2 x (250 + 25% Defense) x 1
- Shield Lvl 5 - Shield all for 3 x (250 + 20% Defense) x 1
- Shroud - Applies Spellshield (Buff) to whole party Applies Agility (Buff) to a random Monster. x 1
- Shroud Lvl 2 - Applies Spellshield (Buff) to whole party Applies Agility (Buff) to two random Monsters. x 1
- Shroud Lvl 3 - Applies Spellshield & Agility (Buffs) to whole party x 1
- Spellshield - Applies Spellshield (Buff) to whole party x 1
- Stone Rain - 3 x 65% (195%) physical damage (earth) x 1
- Stone Rain Lvl 2 - 4 x 60% (240%) physical damage (earth) x 1
- Stone Rain Lvl 3 - 5 x 55% (275%) physical damage (earth) x 1
- Stone Rain Lvl 4 - 6 x 60% (360%) physical damage (earth) x 1
- Stone Rain Lvl 5 - 6 x 80% (480%) physical damage (earth) x 1
- Tackle - 3 x 60% (180%) physical damage (neutral) ignores 25% of the target's Defense damage reduction value x 1
- Tackle Lvl 2 - 4 x 60% (240%) physical damage (neutral) ignores 25% of the target's Defense damage reduction value x 1
- Tackle Lvl 3 - 5 x 60% (300%) physical damage (neutral) ignores 25% of the target's Defense damage reduction value x 1
- Tackle Lvl 4 - 6 x 60% (360%) physical damage (neutral) ignores 25% of the target's Defense damage reduction value x 1
- Tackle Lvl 5 - 7 x 65% (455%) physical damage (neutral) ignores 25% of the target's Defense damage reduction value x 1
- Wind Weakness - Wind damage increased by 50% x 1
- Drops
- Copper - Level 1 common upgrade material
- Iron - Level 2 common upgrade material
- Potion - Heal target for 5 x 250
- Shell - Defense +20
- Steam Golem Egg - Consume to hatch: Steam Golem
- Appearances
- Mountain Path - MountainPath_Center1
- Mountain Path - MountainPath_Center2
- Mountain Path - MountainPath_Center3
- Mountain Path - MountainPath_Center4
- Mountain Path - MountainPath_Center5
- Mountain Path - MountainPath_Center6
- Mountain Path - MountainPath_Center7
- Mountain Path - MountainPath_East1
- Mountain Path - MountainPath_HiddenChampion
- Mountain Path - MountainPath_North1
- Mountain Path - MountainPath_North2
- Mountain Path - MountainPath_North3
- Mountain Path - MountainPath_North4
- Mountain Path - MountainPath_North5
- Mountain Path - MountainPath_North6
- Mountain Path - MountainPath_North7
- Mountain Path - MountainPath_NorthHidden
- Mountain Path - MountainPath_OldBuranHouse
- Mountain Path - MountainPath_SnowyEntrance
- Mountain Path - MountainPath_SnowyEntrance2
- Mountain Path - MountainPath_West1
- Mountain Path - MountainPath_West2
- Mountain Path - MountainPath_West3
- Mountain Path - MountainPath_West4
- Mountain Path - MountainPath_West5
- Mountain Path - MountainPath_West6
- Mountain Path - MountainPath_WestHidden
- Mountain Path - MountainPath_WestHidden2
- Mystical Workshop - MysticalWorkshop_Center1
- Mystical Workshop - MysticalWorkshop_Center2
- Mystical Workshop - MysticalWorkshop_Center3
- Mystical Workshop - MysticalWorkshop_Center4
- Mystical Workshop - MysticalWorkshop_Center5
- Mystical Workshop - MysticalWorkshop_Center6
- Mystical Workshop - MysticalWorkshop_Center7
- Mystical Workshop - MysticalWorkshop_Center8
- Mystical Workshop - MysticalWorkshop_Center9
- Mystical Workshop - MysticalWorkshop_Clock
- Mystical Workshop - MysticalWorkshop_East1
- Mystical Workshop - MysticalWorkshop_East2
- Mystical Workshop - MysticalWorkshop_East3
- Mystical Workshop - MysticalWorkshop_GolemMerchant
- Mystical Workshop - MysticalWorkshop_Hidden
- Mystical Workshop - MysticalWorkshop_MadEyeRoom
- Mystical Workshop - MysticalWorkshop_North1
- Mystical Workshop - MysticalWorkshop_North2
- Mystical Workshop - MysticalWorkshop_North3
- Mystical Workshop - MysticalWorkshop_North4
- Mystical Workshop - MysticalWorkshop_North5
- Mystical Workshop - MysticalWorkshop_North6
- Mystical Workshop - MysticalWorkshop_South1
- Mystical Workshop - MysticalWorkshop_South2
- Mystical Workshop - MysticalWorkshop_South3
- Mystical Workshop - MysticalWorkshop_South4
- Mystical Workshop - MysticalWorkshop_South5
- Mystical Workshop - MysticalWorkshop_South6
- Mystical Workshop - MysticalWorkshop_Vertraag
- Mystical Workshop - MysticalWorkshop_West1
- Mystical Workshop - MysticalWorkshop_West2
- Mystical Workshop - MysticalWorkshop_West3