Darnation

This page lists details for the Monster Sanctuary monster: Darnation

Name
Darnation
Types
Explore Ability
Crush - Breaks hidden walls - Destroys diamond blocks
Elemental Resistances
Elemental Weaknesses
Physical Damage Elements
Magical Damage Elements
    Light Shift Ability
    Divine Shield - Whenever this Monster receives a Buff, it gains a Shield equal to 5% of its Maximum Health and 1 Charge stack.
    Dark Shift Ability
    Relentless - Reduces the Mana Cost of all abilities by 25%.
    Skills and Quantities
    • Adaptive Evolution - Whenever an attack of this Monster gets resisted, gain Might and apply Armor Break on the enemy. x 1
    • Aeons - At the start of the turn, heal 3% of this Monster's Max HP for every Age stack. (Capped at 7 stacks) x 1
    • Aging - At the end of its turn, this Monster gains an Age stack. x 1
    • Antitoxins - At the beginning of each turn, heal a random Debuff from this Monster. x 1
    • Armor Bypass - This Monster's attacks ignore 20% of the target's Defense damage reduction value. x 1
    • Attack Plus - Improve Attack rating by 1 (Increases Attack by 26) x 2
    • Buff Catalyst - Buffs are 20% more effective on this Monster. x 1
    • Burrow - 4 x 40% (160%) physical damage (earth) applies Barrier (Buff) to itself x 1
    • Burrow Lvl 2 - 4 x 50% (200%) physical damage (earth) applies Barrier (Buff) to itself x 1
    • Burrow Lvl 3 - 5 x 50% (250%) physical damage (earth) applies Barrier (Buff) to itself x 1
    • Burrow Lvl 4 - 5 x 65% (325%) physical damage (earth) applies Barrier (Buff) to itself x 1
    • Burrow Lvl 5 - 6 x 70% (420%) physical damage (earth) applies Barrier (Buff) to itself x 1
    • Center of Mass - Multi-Target-Attacks deal 30% extra damage to the enemy with the highest Health. Multi-Target-Heals heal the ally with the lowest Health by 30% more. x 2
    • Cleanse - Every hit has a 25% chance to remove a Buff from the target. x 1
    • Corrosive Assault - 2 x 150% (300%) physical damage (water) Hits all enemies, 40% chance to apply Armor Break (Debuff) - 40% chance to apply Poison (Debuff) x 1
    • Corrosive Blast - 1 x 155% physical damage (water) Hits all enemies, 50% chance to apply Armor Break (Debuff) x 1
    • Corrosive Blast Lvl 2 - 2 x 95% (190%) physical damage (water) Hits all enemies, 50% chance to apply Armor Break (Debuff) x 1
    • Corrosive Blast Lvl 3 - 2 x 125% (250%) physical damage (water) Hits all enemies, 50% chance to apply Armor Break (Debuff) x 1
    • Corrosive Jabs - 3 x 60% (180%) physical damage (water) Applies Armor Break (Debuff) x 1
    • Corrosive Jabs Lvl 2 - 3 x 80% (240%) physical damage (water) Applies Armor Break (Debuff) x 1
    • Corrosive Jabs Lvl 3 - 4 x 70% (280%) physical damage (water) Applies Armor Break (Debuff) x 1
    • Corrosive Jabs Lvl 4 - 4 x 90% (360%) physical damage (water) Applies Armor Break (Debuff) x 1
    • Corrosive Jabs Lvl 5 - 4 x 115% (460%) physical damage (water) Applies Armor Break (Debuff) x 1
    • Defense Overload - Increase Attack and Magic by 15% of this Monster's Defense. x 2
    • Defense Plus - Improve Defense rating by 1 (Increases Defense by 37) x 4
    • Defense Proc - Every attack triggers an additional hit equal to 50% of Defense value. x 1
    • Divine Shield - Whenever this Monster receives a Buff, it gains a Shield equal to 5% of its Maximum Health and 1 Charge stack. x 1
    • Earthquake - 1 x 165% physical damage (earth) Hits all enemies x 1
    • Earthquake Lvl 2 - 2 x 100% (200%) physical damage (earth) Hits all enemies x 1
    • Earthquake Lvl 3 - 3 x 85% (255%) physical damage (earth) Hits all enemies x 1
    • Elemental Break - Unique Aura: Armor Break (Debuff) increases enemies' weaknesses by an additional 10% and decreases their resistances by 10%. x 1
    • Explosion - 1 x 220% physical damage (fire) x 1
    • Explosion Lvl 2 - 1 x 275% physical damage (fire) x 1
    • Explosion Lvl 3 - 1 x 340% physical damage (fire) x 1
    • Explosion Lvl 4 - 1 x 425% physical damage (fire) x 1
    • Explosion Lvl 5 - 1 x 530% physical damage (fire) x 1
    • Explosive Blast - 1 x 165% physical damage (fire) Hits all enemies x 1
    • Explosive Blast Lvl 2 - 1 x 220% physical damage (fire) Hits all enemies x 1
    • Explosive Blast Lvl 3 - 2 x 130% (260%) physical damage (fire) Hits all enemies x 1
    • Fire Weakness - Fire damage increased by 50% x 1
    • Flurry of Blows - 2 x 65% (130%) physical damage (neutral) Hits all enemies x 1
    • Flurry of Blows Lvl 2 - 2 x 85% (170%) physical damage (neutral) Hits all enemies x 1
    • Flurry of Blows Lvl 3 - 2 x 115% (230%) physical damage (neutral) Hits all enemies x 1
    • Flurry of Blows Lvl 4 - 3 x 95% (285%) physical damage (neutral) Hits all enemies x 1
    • Giantsbane - This Monster deals 5% more damage. Against enemies with a Health rating of 7 or higher, damage is increased by 20% instead. x 1
    • Godly Strikes - 4 x 140% (560%) physical damage (neutral) - Damage is increased by 3% for every Buff on this Monster x 1
    • Hard Shell - Aura: All Insects and Warriors in the party receive 5% less damage and have a 15% reduced chance to receive Critical Hits. x 1
    • Health Plus - Improve Health rating by 1 (Increases Health by 333) x 2
    • Improved Mana Regeneration - +20% Mana Regeneration x 1
    • Lifesteal - Heal by 15% of the damage dealt to enemies. x 1
    • Mana Plus - Improve Mana rating by 1 (Increases Mana by 21. Increases Mana Regeneration by 10) x 4
    • Multi Armor Break - Aura: Armor Break (Debuff) can be stacked two additional times on enemies. Additional stacks are only half as strong. x 1
    • Multi Might - Aura: Might (Buff) can be stacked two additional times. Additional stacks are only half as strong. x 1
    • Napalm - 2 x 150% (300%) physical damage (fire) Hits all enemies, 75% chance to apply Burn (Debuff) x 1
    • Physical Resistance - Physical damage reduced by 50% x 1
    • Relentless - Reduces the Mana Cost of all abilities by 25%. x 1
    • Severe Cuts - 6 x 65% (390%) physical damage (neutral) applies a stack of Wound. x 1
    • Severe Cuts Lvl 2 - 6 x 80% (480%) physical damage (neutral) applies a stack of Wound. x 1
    • Shared Might - Whenever this Monster gains Might (Buff), another random Monster in the party also gains Might. x 1
    • Shield Crush - Unique Aura: Might also increases damage done against shielded enemies by 25%. x 1
    • Static - Non-critical hits deal 20% more damage. x 1
    • Static Mass - 30% chance to gain a random Buff when landing a non-Critical Hit during attacks. x 1
    • Wind Weakness - Wind damage increased by 50% x 1
    Drops
    • Darnation Egg - Consume to hatch: Darnation
    • Emerald - Level 5 rare upgrade material
    • Level Badge - Increases Monster level by 1. Can be used on monsters that are at least 2 levels below your highest monster.
    • Skill Potion - Grants a skill point. Can only be consumed once per Monster
    • Steel - Level 4 common upgrade material
    Appearances
    • Abandoned Tower - AbandonedTower_Center1
    • Abandoned Tower - AbandonedTower_Center10
    • Abandoned Tower - AbandonedTower_Center11
    • Abandoned Tower - AbandonedTower_Center12
    • Abandoned Tower - AbandonedTower_Center2
    • Abandoned Tower - AbandonedTower_Center3
    • Abandoned Tower - AbandonedTower_Center4
    • Abandoned Tower - AbandonedTower_Center5
    • Abandoned Tower - AbandonedTower_Center6
    • Abandoned Tower - AbandonedTower_Center7
    • Abandoned Tower - AbandonedTower_Center8
    • Abandoned Tower - AbandonedTower_Center9
    • Abandoned Tower - AbandonedTower_Entrance
    • Abandoned Tower - AbandonedTower_Final
    • Abandoned Tower - AbandonedTower_North1
    • Abandoned Tower - AbandonedTower_North2
    • Abandoned Tower - AbandonedTower_North3
    • Abandoned Tower - AbandonedTower_North4
    • Abandoned Tower - AbandonedTower_North5
    • Abandoned Tower - AbandonedTower_North6
    • Abandoned Tower - AbandonedTower_North7
    • Abandoned Tower - AbandonedTower_North8
    • Abandoned Tower - AbandonedTower_North9
    • Abandoned Tower - AbandonedTower_NorthHidden
    • Abandoned Tower - AbandonedTower_South1
    • Abandoned Tower - AbandonedTower_South2
    • Abandoned Tower - AbandonedTower_South3
    • Abandoned Tower - AbandonedTower_South4
    • Abandoned Tower - AbandonedTower_South5
    • Abandoned Tower - AbandonedTower_South6
    • Abandoned Tower - AbandonedTower_South7
    • Abandoned Tower - AbandonedTower_South8
    • Abandoned Tower - AbandonedTower_SouthHidden1
    • Abandoned Tower - AbandonedTower_SouthHidden2