Blob

This page lists details for the Monster Sanctuary monster: Blob

Name
Blob
Types
Explore Ability
Bubble Burst - Activates water orbs
Elemental Resistances
Elemental Weaknesses
Physical Damage Elements
    Magical Damage Elements
    Evolves To
    King Blob with Majestic Crown
    Light Shift Ability
    Heal Charging - All healing skills give the healed Monster a Charge stack for each heal. (Active and Passive)
    Dark Shift Ability
    Curse Chain - Whenever this Monster applies a Debuff to an enemy, 35% chance to spread that Debuff to another enemy.
    Skills and Quantities
    • Acid Hurricane - 3 x 95% (285%) magical damage (water) Hits all enemies, 75% chance to apply Armor Break (Debuff) x 1
    • Acid Rain - 3 x 55% (165%) magical damage (water) Applies Armor Break (Debuff) x 1
    • Acid Rain Lvl 2 - 4 x 50% (200%) magical damage (water) Applies Armor Break (Debuff) x 1
    • Acid Rain Lvl 3 - 4 x 65% (260%) magical damage (water) Applies Armor Break (Debuff) x 1
    • Acid Rain Lvl 4 - 5 x 65% (325%) magical damage (water) Applies Armor Break (Debuff) x 1
    • Acid Rain Lvl 5 - 6 x 70% (420%) magical damage (water) Applies Armor Break (Debuff) x 1
    • Arcane Bolt - 4 x 40% (160%) magical damage (neutral) x 1
    • Arcane Bolt Lvl 2 - 5 x 40% (200%) magical damage (neutral) x 1
    • Arcane Bolt Lvl 3 - 6 x 45% (270%) magical damage (neutral) x 1
    • Arcane Bolt Lvl 4 - 7 x 50% (350%) magical damage (neutral) x 1
    • Arcane Bolt Lvl 5 - 8 x 55% (440%) magical damage (neutral) x 1
    • Bubble Burst - 4 x 40% (160%) magical damage (water) x 1
    • Bubble Burst Lvl 2 - 5 x 45% (225%) magical damage (water) x 1
    • Bubble Burst Lvl 3 - 5 x 55% (275%) magical damage (water) x 1
    • Bubble Burst Lvl 4 - 6 x 60% (360%) magical damage (water) x 1
    • Bubble Burst Lvl 5 - 7 x 65% (455%) magical damage (water) x 1
    • Buffing Heal - When applying a Buff, also heal the target by 50% of this Monster's Magic. x 1
    • Combo Healing - Healing actions trigger an additional Heal on the Monster with the lowest Health equal to 30% of Magic value. x 1
    • Combo Initiator - If this Monster acts first in the turn, it deals 25% more damage with its attack and deals an additional 25% damage hit. x 1
    • Corrosion - Unique Aura: Armor Break increases the Poison, Burn, Shock and Congeal damage enemies take by 20%. x 1
    • Curse Chain - Whenever this Monster applies a Debuff to an enemy, 35% chance to spread that Debuff to another enemy. x 1
    • Defense Plus - Improve Defense rating by 1 (Increases Defense by 37) x 4
    • Dominance - Aura: Enemies receive 3% increased damage for each Debuff on them. x 1
    • Full Defense - Applies Barrier, Agility & Spellshield (Buffs) x 1
    • Full Defense Lvl 2 - Applies Barrier, Agility, Spellshield & Regeneration (Buffs) x 1
    • Full Defense Lvl 3 - Applies Barrier, Agility, Spellshield, Regeneration & Channel (Buffs) x 1
    • Heal - Heal target for 4 x (60 + 20% Magic) x 1
    • Heal Charging - All healing skills give the healed Monster a Charge stack for each heal. (Active and Passive) x 1
    • Heal Lvl 2 - Heal target for 5 x (70 + 25% Magic) x 1
    • Heal Lvl 3 - Heal target for 6 x (85 + 25% Magic) x 1
    • Heal Lvl 4 - Heal target for 7 x (100 + 25% Magic) x 1
    • Heal Lvl 5 - Heal target for 8 x (130 + 25% Magic) x 1
    • Heal Mastery - Healing skills (active and passive) are increased by 20%. x 1
    • Healing Shield - Healing skills (active and passive) also apply a Shield equal to 20% of the amount healed. x 1
    • Healing Wave - Heal all for (250 + 80% Magic) x 1
    • Healing Wave Lvl 2 - Heal all for 2 x (200 + 50% Magic) x 1
    • Healing Wave Lvl 3 - Heal all for 3 x (200 + 40% Magic) x 1
    • Health Focus - Health values from equipment increased by 25%. x 2
    • Health Plus - Improve Health rating by 1 (Increases Health by 332) x 2
    • Health Proc - Every attack triggers an additional hit equal to 5% of Max Health. x 1
    • Hexing Support - Whenever this Monster spends a turn without attacking an enemy, apply a random Debuff on a random enemy. x 1
    • Magic Plus - Improve Magic rating by 1 (Increases Magic by 26) x 2
    • Magic Proc - Every attack triggers an additional hit equal to 35% of Magic value. x 2
    • Mana Plus - Improve Mana rating by 1 (Increases Mana by 20. Increases Mana Regeneration by 11) x 1
    • Mana Upkeep - Aura: Increases Mana Regeneration of the whole party by 10%. x 2
    • Multi Armor Break - Aura: Armor Break (Debuff) can be stacked two additional times on enemies. Additional stacks are only half as strong. x 1
    • Plague - Unique Aura: Whenever an enemy takes Poison damage, 40% chance that the Poison spreads to another enemy. x 1
    • Preparation - Aura: Every Monster in the party starts the combat with a random Buff. x 1
    • Purify - Healing actions also remove 4 harmful Stacks (Bleed, Wound, Blind, Tether). Multi-Target-Heals remove 2. x 1
    • Replenish - Heal all for 2 x (300 + 50% Magic) Shield all for 2 x (350 + 50% Magic) x 1
    • Slime Infestation - Aura: Each Slime in your party applies Armor Break on a random enemy after each action. x 1
    • Slime Shot - 4 x 35% (140%) magical damage (earth) Applies Poison (Debuff) x 1
    • Slime Shot Lvl 2 - 5 x 40% (200%) magical damage (earth) Applies Poison (Debuff) x 1
    • Slime Shot Lvl 3 - 5 x 50% (250%) magical damage (earth) Applies Poison (Debuff) x 1
    • Slime Shot Lvl 4 - 6 x 55% (330%) magical damage (earth) Applies Poison (Debuff) x 1
    • Slime Shot Lvl 5 - 7 x 60% (420%) magical damage (earth) Applies Poison (Debuff) x 1
    • Slime-ageddon - 9 x 60% (540%) magical damage (earth) Applies Poison & Weakness (Debuffs) x 1
    • Sorcery - Applies Sorcery (Buff) to whole party x 1
    • Supply - Aura: Heal all Monsters in the party by 4% of this Monster's Max Health at the start of every turn. x 1
    • Toxic Support - Every heal applied by this monster has a 10% chance to apply Poison to a random enemy. This Monster can apply an additional stack of Poison. x 1
    • Transfusion - Recover Health equal to 200% the amount of Mana regenerated. x 1
    • Water Resistance - Water damage reduced by 50% x 1
    • Weaken - Every hit has a 10% chance to apply Weakness. x 1
    • Wind Weakness - Wind damage increased by 50% x 1
    • Wizardry - Applies Sorcery (Buff) to whole party Applies Channel (Buff) to a random Monster. x 1
    • Wizardry Lvl 2 - Applies Sorcery (Buff) to whole party Applies Channel (Buff) to two random Monsters. x 1
    • Wizardry Lvl 3 - Applies Sorcery & Channel (Buffs) to whole party x 1
    Drops
    Appearances
    • Blob Burg - BlobBurg_Center1
    • Blob Burg - BlobBurg_Center2
    • Blob Burg - BlobBurg_Center3
    • Blob Burg - BlobBurg_Center4
    • Blob Burg - BlobBurg_Center5
    • Blob Burg - BlobBurg_Champion
    • Blob Burg - BlobBurg_East1
    • Blob Burg - BlobBurg_East2
    • Blob Burg - BlobBurg_East3
    • Blob Burg - BlobBurg_East4
    • Blob Burg - BlobBurg_East5
    • Blob Burg - BlobBurg_EastHidden
    • Blob Burg - BlobBurg_South1
    • Blob Burg - BlobBurg_South2
    • Blob Burg - BlobBurg_West1
    • Blob Burg - BlobBurg_West2
    • Blob Burg - BlobBurg_Worms
    • Mountain Path - MountainPath_Center1
    • Mountain Path - MountainPath_Center2
    • Mountain Path - MountainPath_Center3
    • Mountain Path - MountainPath_Center4
    • Mountain Path - MountainPath_Center5
    • Mountain Path - MountainPath_Center6
    • Mountain Path - MountainPath_Center7
    • Mountain Path - MountainPath_East1
    • Mountain Path - MountainPath_HiddenChampion
    • Mountain Path - MountainPath_North1
    • Mountain Path - MountainPath_North2
    • Mountain Path - MountainPath_North3
    • Mountain Path - MountainPath_North4
    • Mountain Path - MountainPath_North5
    • Mountain Path - MountainPath_North6
    • Mountain Path - MountainPath_North7
    • Mountain Path - MountainPath_NorthHidden
    • Mountain Path - MountainPath_OldBuranHouse
    • Mountain Path - MountainPath_SnowyEntrance
    • Mountain Path - MountainPath_SnowyEntrance2
    • Mountain Path - MountainPath_West1
    • Mountain Path - MountainPath_West2
    • Mountain Path - MountainPath_West3
    • Mountain Path - MountainPath_West4
    • Mountain Path - MountainPath_West5
    • Mountain Path - MountainPath_West6
    • Mountain Path - MountainPath_WestHidden
    • Mountain Path - MountainPath_WestHidden2