This page lists details for the Monster Sanctuary monster: Ascendant
- Name
- Ascendant
- Types
- Explore Ability
- Secret Vision - Materializes Invisible Platforms
- Elemental Resistances
- Elemental Weaknesses
- Physical Damage Elements
- Magical Damage Elements
- Evolves From
- Monk with Primordial Branch
- Light Shift Ability
- Enlightened - Whenever this Monster receives a Buff, 55% chance to share the Buff with an allied Monster.
- Dark Shift Ability
- Critical Apex - The Critical Chance and Critical Damage of every consecutive hit during an ability is increased by 2.5% continuously. (For a 4 hit attack it is +0%, +2.5%, +5%, +7.5%)
- Skills and Quantities
- Age of Purification - Unique Aura: Whenever an ally gets an Age stack, remove a harmful Stack from all allies. (Bleed, Wound, Blind, Tether) x 1
- Aging - At the end of its turn, this Monster gains an Age stack. x 1
- Anti Cascade - Reduces enemy damage by 3% for every consecutive hit. (1st hit: 0% reduction, 2nd hit: 3% reduction, 3rd hit: 6% reduction) x 1
- Apprentice - Applies Sidekick (Buff) to whole party Applies Spellshield (Buff) to a random Monster. x 1
- Apprentice Lvl 2 - Applies Sidekick (Buff) to whole party Applies Spellshield (Buff) to two random Monsters. x 1
- Apprentice Lvl 3 - Applies Sidekick & Spellshield (Buffs) to whole party x 1
- Arcane Obliteration - 2 x 165% (330%) magical damage (neutral) Hits all enemies Removes 2 Buffs from targets x 1
- Bolster - Healing actions apply two random Buffs to the target. (Multi-Target-Heals apply one random Buff to each target) x 1
- Cascade - The power of every consecutive hit during an ability is increased by 5% continuously. (For a 4 hit attack: +0%, +5%, +10%, +15%) x 1
- Cleansing Flame - 5 x 40% (200%) magical damage (fire) Removes 1 Buff from target x 1
- Cleansing Flame Lvl 2 - 5 x 55% (275%) magical damage (fire) Removes 2 Buffs from target x 1
- Cleansing Flame Lvl 3 - 5 x 70% (350%) magical damage (fire) Removes 2 Buffs from target x 1
- Cleansing Flame Lvl 4 - 5 x 90% (450%) magical damage (fire) Removes 3 Buffs from target x 1
- Cleansing Sidekick - Unique Aura: Sidekick hits also remove a Buff from the target. x 1
- Combo Buffing - Every Buff action applies one additional random Buff. x 1
- Concealed - During its first round, this Monster has an additional 25% chance to dodge enemy hits. x 1
- Crit Chance Plus - +5% Critical Chance x 4
- Crit Damage Plus - +15% Critical Damage x 1
- Critical Apex - The Critical Chance and Critical Damage of every consecutive hit during an ability is increased by 2.5% continuously. (For a 4 hit attack it is +0%, +2.5%, +5%, +7.5%) x 1
- Critical Buffs - When applying a Buff, there is a chance to also apply 2 Charge stacks, equal to this Monster's Critical Chance. x 1
- Critical Healing - Healing actions can land a "Critical Heal" to heal for an increased amount, based on Critical Chance and Critical Damage. (Triggering any Crit-based skills) x 1
- Critical Mass - 50% chance to gain a random Buff when landing a Critical Hit. x 1
- Defense Plus - Improve Defense rating by 1 (Increases Defense by 36) x 2
- Earth Weakness - Earth damage increased by 50% x 1
- Enlightened - Whenever this Monster receives a Buff, 55% chance to share the Buff with an allied Monster. x 1
- Evasion - Critical Chance also increases the chance to dodge enemy hits by 20% of the value. x 1
- Full Potential - Shield target for 25% of target's Max Health Applies Might, Sorcery, Regeneration, Sidekick, Agility & Spellshield (Buffs) x 1
- Heal - Heal target for 4 x (60 + 20% Magic) x 1
- Heal Lvl 2 - Heal target for 5 x (70 + 25% Magic) x 1
- Heal Lvl 3 - Heal target for 6 x (85 + 25% Magic) x 1
- Heal Lvl 4 - Heal target for 7 x (100 + 25% Magic) x 1
- Heal Lvl 5 - Heal target for 8 x (130 + 25% Magic) x 1
- Healing Wave - Heal all for (250 + 80% Magic) x 1
- Healing Wave Lvl 2 - Heal all for 2 x (200 + 50% Magic) x 1
- Healing Wave Lvl 3 - Heal all for 3 x (200 + 40% Magic) x 1
- Health Plus - Improve Health rating by 1 (Increases Health by 332) x 2
- Heat Shimmer - 3 x 100% (300%) magical damage (fire) applies Glory (Buff) to itself x 1
- Heat Shimmer Lvl 2 - 4 x 95% (380%) magical damage (fire) applies Glory (Buff) to itself x 1
- Heat Shimmer Lvl 3 - 5 x 95% (475%) magical damage (fire) applies Glory (Buff) to itself x 1
- Helping Hand - Heal target for 5 x (110 + 50% Magic) Applies Sidekick (Buff) x 1
- Helping Hand Lvl 2 - Heal target for 5 x (150 + 55% Magic) Applies Sidekick & Regeneration (Buffs) x 1
- Heroic Party - Aura: Every Monster in the party deals 1% increased damage for each Buff on it. x 1
- Heroism - Deals 2% increased damage for every Buff on this Monster. x 1
- Magic Plus - Improve Magic rating by 1 (Increases Magic by 26) x 4
- Mana Healing - Healing actions trigger an additional Heal on the Monster with the lowest Health equal to 50% of Max Mana value. x 1
- Mana Plus - Improve Mana rating by 1 (Increases Mana by 20. Increases Mana Regeneration by 10) x 3
- Mana Proc - Every attack triggers an additional hit equal to 50% of Max Mana. x 1
- Mana Stability - Increase Defense by 15% of this Monster's Max Mana. x 1
- Meditation - Whenever this Monster spends a turn without attacking an enemy, it gains 6 Charge stacks. x 1
- Multi Sidekick - Aura: Sidekick (Buff) can be stacked two additional times. Additional stacks have only a 50% chance to trigger. x 1
- Outlast - Unique Aura: When an allied Monster gain their first, second, or third Age stack, they also gain a shield equal to 15% of their Max Health. x 1
- Path to Ascension - Aura: When an allied Spirit gets attacked, it has a 75% chance to gain Channel or Regeneration. They can gain an additional stack of those Buffs. x 1
- Path to Knowledge - Aura: When an allied Mage gets attacked, it has a 75% chance to gain Sorcery or Barrier. They can gain an additional stack of those Buffs. x 1
- Path to Valhalla - Aura: When an allied Warrior gets attacked, it has a 75% chance to gain Might or Glory. They can gain an additional stack of those Buffs. x 1
- Punishment - Unique Aura: Whenever an allied Monster removes a Buff from an enemy with an attack, there is a 50% chance the attack deals an additional 30% damage hit. x 1
- Replenish - Heal all for 2 x (300 + 50% Magic) Shield all for 2 x (350 + 50% Magic) x 1
- Sidekick - Applies Sidekick (Buff) to whole party x 1
- Whirlpool - 5 x 70% (350%) magical damage (water) Removes 2 Debuffs from Caster x 1
- Whirlpool Lvl 2 - 6 x 70% (420%) magical damage (water) Removes 3 Debuffs from Caster x 1
- Whirlwind - 5 x 30% (150%) magical damage (wind) cannot be dodged x 1
- Whirlwind Lvl 2 - 5 x 40% (200%) magical damage (wind) cannot be dodged x 1
- Whirlwind Lvl 3 - 6 x 40% (240%) magical damage (wind) cannot be dodged x 1
- Whirlwind Lvl 4 - 6 x 55% (330%) magical damage (wind) cannot be dodged x 1
- Whirlwind Lvl 5 - 6 x 70% (420%) magical damage (wind) cannot be dodged x 1
- Wind Resistance - Wind damage reduced by 50% x 1
- Drops
- Bead Chain - Health +90 Crit Chance +2% Mana Regeneration +8
- Craft Box - Consume to get random craft materials based on Keeper Rank.
- Monk Egg - Consume to hatch: Monk
- Primordial Branch - Required to evolve certain Monsters
- Skill Potion - Grants a skill point. Can only be consumed once per Monster
- Appearances
- Blue Caves - BlueCave_AquaEntrance
- Blue Caves - BlueCave_CentralPart
- Blue Caves - BlueCave_Chains1
- Blue Caves - BlueCave_Chains2
- Blue Caves - BlueCave_ChampionRoom
- Blue Caves - BlueCave_ChampionRoom2
- Blue Caves - BlueCave_ChampionRoom3
- Blue Caves - BlueCave_East1
- Blue Caves - BlueCave_East2
- Blue Caves - BlueCave_East3
- Blue Caves - BlueCave_East4
- Blue Caves - BlueCave_North1
- Blue Caves - BlueCave_NorthFork
- Blue Caves - BlueCave_Platforms
- Blue Caves - BlueCave_South1
- Blue Caves - BlueCave_South2
- Blue Caves - BlueCave_South3
- Blue Caves - BlueCave_South4
- Blue Caves - BlueCave_South5
- Blue Caves - BlueCave_South6
- Blue Caves - BlueCave_South7
- Blue Caves - BlueCave_StrongholdEntrance
- Blue Caves - BlueCave_Switches
- Blue Caves - BlueCave_West1
- Blue Caves - BlueCave_West2
- Blue Caves - BlueCave_WestHidden
- Blue Caves - BlueCave_WestStairwell
- Blue Caves - BlueCave_WestStairwell2
- Blue Caves - BlueCave_WestWaters1
- Blue Caves - BlueCave_WestWaters2
- Blue Caves - BlueCave_WestWaters3
- Blue Caves - BlueCave_WestWaters4
- Blue Caves - BlueCave_WestWaters5
- Blue Caves - BlueCave_WestWaters6
- Blue Caves - BlueCave_WestWaters7
- Blue Caves - BlueCave_WestWatersHidden
- Blue Caves - BlueCave_WestWatersHidden2
- Blue Caves - Underworld_Entrance