Ascendant

This page lists details for the Monster Sanctuary monster: Ascendant

Name
Ascendant
Types
Explore Ability
Secret Vision - Materializes Invisible Platforms
Elemental Resistances
Elemental Weaknesses
Physical Damage Elements
    Magical Damage Elements
    Evolves From
    Light Shift Ability
    Enlightened - Whenever this Monster receives a Buff, 55% chance to share the Buff with an allied Monster.
    Dark Shift Ability
    Critical Apex - The Critical Chance and Critical Damage of every consecutive hit during an ability is increased by 2.5% continuously. (For a 4 hit attack it is +0%, +2.5%, +5%, +7.5%)
    Skills and Quantities
    • Age of Purification - Unique Aura: Whenever an ally gets an Age stack, remove a harmful Stack from all allies. (Bleed, Wound, Blind, Tether) x 1
    • Aging - At the end of its turn, this Monster gains an Age stack. x 1
    • Anti Cascade - Reduces enemy damage by 3% for every consecutive hit. (1st hit: 0% reduction, 2nd hit: 3% reduction, 3rd hit: 6% reduction) x 1
    • Apprentice - Applies Sidekick (Buff) to whole party Applies Spellshield (Buff) to a random Monster. x 1
    • Apprentice Lvl 2 - Applies Sidekick (Buff) to whole party Applies Spellshield (Buff) to two random Monsters. x 1
    • Apprentice Lvl 3 - Applies Sidekick & Spellshield (Buffs) to whole party x 1
    • Arcane Obliteration - 2 x 165% (330%) magical damage (neutral) Hits all enemies Removes 2 Buffs from targets x 1
    • Bolster - Healing actions apply two random Buffs to the target. (Multi-Target-Heals apply one random Buff to each target) x 1
    • Cascade - The power of every consecutive hit during an ability is increased by 5% continuously. (For a 4 hit attack: +0%, +5%, +10%, +15%) x 1
    • Cleansing Flame - 5 x 40% (200%) magical damage (fire) Removes 1 Buff from target x 1
    • Cleansing Flame Lvl 2 - 5 x 55% (275%) magical damage (fire) Removes 2 Buffs from target x 1
    • Cleansing Flame Lvl 3 - 5 x 70% (350%) magical damage (fire) Removes 2 Buffs from target x 1
    • Cleansing Flame Lvl 4 - 5 x 90% (450%) magical damage (fire) Removes 3 Buffs from target x 1
    • Cleansing Sidekick - Unique Aura: Sidekick hits also remove a Buff from the target. x 1
    • Combo Buffing - Every Buff action applies one additional random Buff. x 1
    • Concealed - During its first round, this Monster has an additional 25% chance to dodge enemy hits. x 1
    • Crit Chance Plus - +5% Critical Chance x 4
    • Crit Damage Plus - +15% Critical Damage x 1
    • Critical Apex - The Critical Chance and Critical Damage of every consecutive hit during an ability is increased by 2.5% continuously. (For a 4 hit attack it is +0%, +2.5%, +5%, +7.5%) x 1
    • Critical Buffs - When applying a Buff, there is a chance to also apply 2 Charge stacks, equal to this Monster's Critical Chance. x 1
    • Critical Healing - Healing actions can land a "Critical Heal" to heal for an increased amount, based on Critical Chance and Critical Damage. (Triggering any Crit-based skills) x 1
    • Critical Mass - 50% chance to gain a random Buff when landing a Critical Hit. x 1
    • Defense Plus - Improve Defense rating by 1 (Increases Defense by 36) x 2
    • Earth Weakness - Earth damage increased by 50% x 1
    • Enlightened - Whenever this Monster receives a Buff, 55% chance to share the Buff with an allied Monster. x 1
    • Evasion - Critical Chance also increases the chance to dodge enemy hits by 20% of the value. x 1
    • Full Potential - Shield target for 25% of target's Max Health Applies Might, Sorcery, Regeneration, Sidekick, Agility & Spellshield (Buffs) x 1
    • Heal - Heal target for 4 x (60 + 20% Magic) x 1
    • Heal Lvl 2 - Heal target for 5 x (70 + 25% Magic) x 1
    • Heal Lvl 3 - Heal target for 6 x (85 + 25% Magic) x 1
    • Heal Lvl 4 - Heal target for 7 x (100 + 25% Magic) x 1
    • Heal Lvl 5 - Heal target for 8 x (130 + 25% Magic) x 1
    • Healing Wave - Heal all for (250 + 80% Magic) x 1
    • Healing Wave Lvl 2 - Heal all for 2 x (200 + 50% Magic) x 1
    • Healing Wave Lvl 3 - Heal all for 3 x (200 + 40% Magic) x 1
    • Health Plus - Improve Health rating by 1 (Increases Health by 332) x 2
    • Heat Shimmer - 3 x 100% (300%) magical damage (fire) applies Glory (Buff) to itself x 1
    • Heat Shimmer Lvl 2 - 4 x 95% (380%) magical damage (fire) applies Glory (Buff) to itself x 1
    • Heat Shimmer Lvl 3 - 5 x 95% (475%) magical damage (fire) applies Glory (Buff) to itself x 1
    • Helping Hand - Heal target for 5 x (110 + 50% Magic) Applies Sidekick (Buff) x 1
    • Helping Hand Lvl 2 - Heal target for 5 x (150 + 55% Magic) Applies Sidekick & Regeneration (Buffs) x 1
    • Heroic Party - Aura: Every Monster in the party deals 1% increased damage for each Buff on it. x 1
    • Heroism - Deals 2% increased damage for every Buff on this Monster. x 1
    • Magic Plus - Improve Magic rating by 1 (Increases Magic by 26) x 4
    • Mana Healing - Healing actions trigger an additional Heal on the Monster with the lowest Health equal to 50% of Max Mana value. x 1
    • Mana Plus - Improve Mana rating by 1 (Increases Mana by 20. Increases Mana Regeneration by 10) x 3
    • Mana Proc - Every attack triggers an additional hit equal to 50% of Max Mana. x 1
    • Mana Stability - Increase Defense by 15% of this Monster's Max Mana. x 1
    • Meditation - Whenever this Monster spends a turn without attacking an enemy, it gains 6 Charge stacks. x 1
    • Multi Sidekick - Aura: Sidekick (Buff) can be stacked two additional times. Additional stacks have only a 50% chance to trigger. x 1
    • Outlast - Unique Aura: When an allied Monster gain their first, second, or third Age stack, they also gain a shield equal to 15% of their Max Health. x 1
    • Path to Ascension - Aura: When an allied Spirit gets attacked, it has a 75% chance to gain Channel or Regeneration. They can gain an additional stack of those Buffs. x 1
    • Path to Knowledge - Aura: When an allied Mage gets attacked, it has a 75% chance to gain Sorcery or Barrier. They can gain an additional stack of those Buffs. x 1
    • Path to Valhalla - Aura: When an allied Warrior gets attacked, it has a 75% chance to gain Might or Glory. They can gain an additional stack of those Buffs. x 1
    • Punishment - Unique Aura: Whenever an allied Monster removes a Buff from an enemy with an attack, there is a 50% chance the attack deals an additional 30% damage hit. x 1
    • Replenish - Heal all for 2 x (300 + 50% Magic) Shield all for 2 x (350 + 50% Magic) x 1
    • Sidekick - Applies Sidekick (Buff) to whole party x 1
    • Whirlpool - 5 x 70% (350%) magical damage (water) Removes 2 Debuffs from Caster x 1
    • Whirlpool Lvl 2 - 6 x 70% (420%) magical damage (water) Removes 3 Debuffs from Caster x 1
    • Whirlwind - 5 x 30% (150%) magical damage (wind) cannot be dodged x 1
    • Whirlwind Lvl 2 - 5 x 40% (200%) magical damage (wind) cannot be dodged x 1
    • Whirlwind Lvl 3 - 6 x 40% (240%) magical damage (wind) cannot be dodged x 1
    • Whirlwind Lvl 4 - 6 x 55% (330%) magical damage (wind) cannot be dodged x 1
    • Whirlwind Lvl 5 - 6 x 70% (420%) magical damage (wind) cannot be dodged x 1
    • Wind Resistance - Wind damage reduced by 50% x 1
    Drops
    • Bead Chain - Health +90 Crit Chance +2% Mana Regeneration +8
    • Craft Box - Consume to get random craft materials based on Keeper Rank.
    • Monk Egg - Consume to hatch: Monk
    • Primordial Branch - Required to evolve certain Monsters
    • Skill Potion - Grants a skill point. Can only be consumed once per Monster
    Appearances
    • Blue Caves - BlueCave_AquaEntrance
    • Blue Caves - BlueCave_CentralPart
    • Blue Caves - BlueCave_Chains1
    • Blue Caves - BlueCave_Chains2
    • Blue Caves - BlueCave_ChampionRoom
    • Blue Caves - BlueCave_ChampionRoom2
    • Blue Caves - BlueCave_ChampionRoom3
    • Blue Caves - BlueCave_East1
    • Blue Caves - BlueCave_East2
    • Blue Caves - BlueCave_East3
    • Blue Caves - BlueCave_East4
    • Blue Caves - BlueCave_North1
    • Blue Caves - BlueCave_NorthFork
    • Blue Caves - BlueCave_Platforms
    • Blue Caves - BlueCave_South1
    • Blue Caves - BlueCave_South2
    • Blue Caves - BlueCave_South3
    • Blue Caves - BlueCave_South4
    • Blue Caves - BlueCave_South5
    • Blue Caves - BlueCave_South6
    • Blue Caves - BlueCave_South7
    • Blue Caves - BlueCave_StrongholdEntrance
    • Blue Caves - BlueCave_Switches
    • Blue Caves - BlueCave_West1
    • Blue Caves - BlueCave_West2
    • Blue Caves - BlueCave_WestHidden
    • Blue Caves - BlueCave_WestStairwell
    • Blue Caves - BlueCave_WestStairwell2
    • Blue Caves - BlueCave_WestWaters1
    • Blue Caves - BlueCave_WestWaters2
    • Blue Caves - BlueCave_WestWaters3
    • Blue Caves - BlueCave_WestWaters4
    • Blue Caves - BlueCave_WestWaters5
    • Blue Caves - BlueCave_WestWaters6
    • Blue Caves - BlueCave_WestWaters7
    • Blue Caves - BlueCave_WestWatersHidden
    • Blue Caves - BlueCave_WestWatersHidden2
    • Blue Caves - Underworld_Entrance