Vaero

This page lists details for the Monster Sanctuary monster: Vaero

Name
Vaero
Types
Explore Ability
Flying - Levitates the player
Elemental Resistances
Elemental Weaknesses
Physical Damage Elements
Magical Damage Elements
    Evolves To
    Silvaero with Silver Feather
    Light Shift Ability
    Holy Presence - Aura: Every Buff, Shield or Heal action of an ally additionally applies one random Buff.
    Dark Shift Ability
    Critical Apex - The Critical Chance and Critical Damage of every consecutive hit during an ability is increased by 2.5% continuously. (For a 4 hit attack it is +0%, +2.5%, +5%, +7.5%)
    Skills and Quantities
    • Aerial Maneuvers - Aura: Aerial Monsters in the party have an additional 8% chance to dodge enemy hits. x 1
    • Aerial Strike - 4 x 90% (360%) physical damage (wind) applies Sidekick (Buff) to itself x 1
    • Aerial Strike Lvl 2 - 4 x 115% (460%) physical damage (wind) applies Sidekick & Might (Buffs) to itself x 1
    • Air Sickle - 4 x 40% (160%) physical damage (wind) x 1
    • Air Sickle Lvl 2 - 4 x 55% (220%) physical damage (wind) x 1
    • Air Sickle Lvl 3 - 5 x 55% (275%) physical damage (wind) x 1
    • Air Sickle Lvl 4 - 5 x 70% (350%) physical damage (wind) x 1
    • Air Sickle Lvl 5 - 5 x 95% (475%) physical damage (wind) x 1
    • Armor Bypass - This Monster's attacks ignore 20% of the target's Defense damage reduction value. x 2
    • Attack Plus - Improve Attack rating by 1 (Increases Attack by 26) x 4
    • Attack Powered Shield - At the start of combat, apply a Shield equal to 150% of Attack value. x 1
    • Attack Proc - Every attack triggers an additional hit equal to 35% of Attack value. x 1
    • Beating - 4 x 40% (160%) physical damage (neutral) x 1
    • Beating Lvl 2 - 5 x 40% (200%) physical damage (neutral) x 1
    • Beating Lvl 3 - 6 x 45% (270%) physical damage (neutral) x 1
    • Beating Lvl 4 - 7 x 50% (350%) physical damage (neutral) x 1
    • Beating Lvl 5 - 8 x 55% (440%) physical damage (neutral) x 1
    • Buff Charging - When this Monster applies a Buff, it gains a Charge stack. x 1
    • Cascade - The power of every consecutive hit during an ability is increased by 5% continuously. (For a 4 hit attack: +0%, +5%, +10%, +15%) x 1
    • Charged Reflexes - Aura: Whenever an allied Monster gains a Charge Stack, it has a 5% chance to also gain Might, Agility or Sidekick (Buffs). x 1
    • Cleansing Sidekick - Unique Aura: Sidekick hits also remove a Buff from the target. x 1
    • Combo Buffing - Every Buff action applies one additional random Buff. x 2
    • Concealed - During its first round, this Monster has an additional 25% chance to dodge enemy hits. x 1
    • Crit Chance Plus - +5% Critical Chance x 3
    • Crit Damage Plus - +15% Critical Damage x 2
    • Critical Apex - The Critical Chance and Critical Damage of every consecutive hit during an ability is increased by 2.5% continuously. (For a 4 hit attack it is +0%, +2.5%, +5%, +7.5%) x 1
    • Critical Buffs - When applying a Buff, there is a chance to also apply 2 Charge stacks, equal to this Monster's Critical Chance. x 1
    • Defense Plus - Improve Defense rating by 1 (Increases Defense by 37) x 4
    • Dodging - Increases chance to dodge enemy hits by 8%. x 1
    • Earth Weakness - Earth damage increased by 50% x 1
    • Evasion - Critical Chance also increases the chance to dodge enemy hits by 20% of the value. x 1
    • Feather Hurricane - 3 x 95% (285%) physical damage (wind) Hits all enemies Applies Might (Buff) to whole party x 1
    • Feather Storm - 6 x 25% (150%) physical damage (wind) x 1
    • Feather Storm Lvl 2 - 6 x 35% (210%) physical damage (wind) x 1
    • Feather Storm Lvl 3 - 6 x 45% (270%) physical damage (wind) x 1
    • Feather Storm Lvl 4 - 7 x 50% (350%) physical damage (wind) x 1
    • Feather Storm Lvl 5 - 7 x 65% (455%) physical damage (wind) x 1
    • Full Aerial Assault - 2 x 165% (330%) physical damage (wind) Hits all enemies Applies Sidekick (Buff) to whole party x 1
    • Giantsbane - This Monster deals 5% more damage. Against enemies with a Health rating of 7 or higher, damage is increased by 20% instead. x 1
    • Health Plus - Improve Health rating by 1 (Increases Health by 332) x 2
    • Heroic Party - Aura: Every Monster in the party deals 1% increased damage for each Buff on it. x 1
    • Heroism - Deals 2% increased damage for every Buff on this Monster. x 1
    • Holy Presence - Aura: Every Buff, Shield or Heal action of an ally additionally applies one random Buff. x 1
    • Hunt - Aura: Increases the Critical Chance of the whole party by 4%. x 1
    • Mana Plus - Improve Mana rating by 1 (Increases Mana by 20. Increases Mana Regeneration by 10) x 3
    • Mana Proc - Every attack triggers an additional hit equal to 50% of Max Mana. x 1
    • Mana Stability - Increase Defense by 15% of this Monster's Max Mana. x 1
    • Might - Applies Might (Buff) to whole party x 1
    • Multi Sidekick - Aura: Sidekick (Buff) can be stacked two additional times. Additional stacks have only a 50% chance to trigger. x 1
    • Power - Applies Might (Buff) to whole party Applies Sorcery (Buff) to a random Monster. x 1
    • Power Lvl 2 - Applies Might (Buff) to whole party Applies Sorcery (Buff) to two random Monsters. x 1
    • Power Lvl 3 - Applies Might & Sorcery (Buffs) to whole party x 1
    • Shared Sidekick - Whenever this Monster gains Sidekick (Buff), another random Monster in the party also gains Sidekick. x 1
    • Sidekick - Applies Sidekick (Buff) to whole party x 1
    • Teamplay - Applies Sidekick (Buff) to whole party Applies Barrier (Buff) to a random Monster. x 1
    • Teamplay Lvl 2 - Applies Sidekick (Buff) to whole party Applies Barrier (Buff) to two random Monsters. x 1
    • Teamplay Lvl 3 - Applies Sidekick & Barrier (Buffs) to whole party x 1
    • Ultra Speed - Applies Agility, Spellshield & Sidekick (Buffs) to whole party x 1
    • Wind Affinity - Wind attacks deal 10% increased damage. x 1
    • Wind Resistance - Wind damage reduced by 50% x 1
    Drops
    Appearances
    • Horizon Beach - ForgottenWorld_Fall1
    • Horizon Beach - ForgottenWorld_FallHidden
    • Horizon Beach - HorizonBeach_Center1
    • Horizon Beach - HorizonBeach_Center2
    • Horizon Beach - HorizonBeach_Center3
    • Horizon Beach - HorizonBeach_Center4
    • Horizon Beach - HorizonBeach_Center5
    • Horizon Beach - HorizonBeach_Center6
    • Horizon Beach - HorizonBeach_Champion
    • Horizon Beach - HorizonBeach_East1
    • Horizon Beach - HorizonBeach_East2
    • Horizon Beach - HorizonBeach_East3
    • Horizon Beach - HorizonBeach_East4
    • Horizon Beach - HorizonBeach_East5
    • Horizon Beach - HorizonBeach_East6
    • Horizon Beach - HorizonBeach_EastChampion
    • Horizon Beach - HorizonBeach_EastHidden
    • Horizon Beach - HorizonBeach_FWEntrance1
    • Horizon Beach - HorizonBeach_FWEntrance2
    • Horizon Beach - HorizonBeach_FWEntrance3
    • Horizon Beach - HorizonBeach_FWEntrance4
    • Horizon Beach - HorizonBeach_FWExit
    • Horizon Beach - HorizonBeach_Farm
    • Horizon Beach - HorizonBeach_Fisher
    • Horizon Beach - HorizonBeach_Labyrinth
    • Horizon Beach - HorizonBeach_Pit
    • Horizon Beach - HorizonBeach_South1
    • Horizon Beach - HorizonBeach_South2
    • Horizon Beach - HorizonBeach_South3
    • Horizon Beach - HorizonBeach_South4
    • Horizon Beach - HorizonBeach_South5
    • Horizon Beach - HorizonBeach_South6
    • Horizon Beach - HorizonBeach_TreasureCave1
    • Horizon Beach - HorizonBeach_TreasureCave2
    • Horizon Beach - HorizonBeach_TreasureCave3
    • Horizon Beach - HorizonBeach_TreasureCave4
    • Horizon Beach - HorizonBeach_TreasureCave5
    • Horizon Beach - HorizonBeach_TreasureCaveEntrance
    • Horizon Beach - HorizonBeach_West1
    • Horizon Beach - HorizonBeach_West2
    • Horizon Beach - HorizonBeach_West3
    • Horizon Beach - HorizonBeach_West4
    • Horizon Beach - HorizonBeach_West5
    • Mountain Path - MountainPath_Center1
    • Mountain Path - MountainPath_Center2
    • Mountain Path - MountainPath_Center3
    • Mountain Path - MountainPath_Center4
    • Mountain Path - MountainPath_Center5
    • Mountain Path - MountainPath_Center6
    • Mountain Path - MountainPath_Center7
    • Mountain Path - MountainPath_East1
    • Mountain Path - MountainPath_HiddenChampion
    • Mountain Path - MountainPath_North1
    • Mountain Path - MountainPath_North2
    • Mountain Path - MountainPath_North3
    • Mountain Path - MountainPath_North4
    • Mountain Path - MountainPath_North5
    • Mountain Path - MountainPath_North6
    • Mountain Path - MountainPath_North7
    • Mountain Path - MountainPath_NorthHidden
    • Mountain Path - MountainPath_OldBuranHouse
    • Mountain Path - MountainPath_SnowyEntrance
    • Mountain Path - MountainPath_SnowyEntrance2
    • Mountain Path - MountainPath_West1
    • Mountain Path - MountainPath_West2
    • Mountain Path - MountainPath_West3
    • Mountain Path - MountainPath_West4
    • Mountain Path - MountainPath_West5
    • Mountain Path - MountainPath_West6
    • Mountain Path - MountainPath_WestHidden
    • Mountain Path - MountainPath_WestHidden2