Toxiquus

This page lists details for the Monster Sanctuary monster: Toxiquus

Name
Toxiquus
Types
Explore Ability
Slime Shot - Activates earth orbs
Elemental Resistances
Elemental Weaknesses
Physical Damage Elements
    Magical Damage Elements
    Light Shift Ability
    Heal Charging - All healing skills give the healed Monster a Charge stack for each heal. (Active and Passive)
    Dark Shift Ability
    Debuff Mastery - This Monster may apply an additional stack of any Debuff. Additional stacks are only half as strong.
    Skills and Quantities
    • Apprentice - Applies Sidekick (Buff) to whole party Applies Spellshield (Buff) to a random Monster. x 1
    • Apprentice Lvl 2 - Applies Sidekick (Buff) to whole party Applies Spellshield (Buff) to two random Monsters. x 1
    • Apprentice Lvl 3 - Applies Sidekick & Spellshield (Buffs) to whole party x 1
    • Armor Shred - Every hit has a 10% chance to apply Armor Break. x 1
    • Assistance - Every heal that comes from this Monster (active and passive) has a 10% chance to apply Sidekick (Buff). x 1
    • Buffing Heal - When applying a Buff, also heal the target by 50% of this Monster's Magic. x 2
    • Center of Mass - Multi-Target-Attacks deal 30% extra damage to the enemy with the highest Health. Multi-Target-Heals heal the ally with the lowest Health by 30% more. x 2
    • Combo Initiator - If this Monster acts first in the turn, it deals 25% more damage with its attack and deals an additional 25% damage hit. x 1
    • Debuff Mastery - This Monster may apply an additional stack of any Debuff. Additional stacks are only half as strong. x 1
    • Defense Plus - Improve Defense rating by 1 (Increases Defense by 36) x 4
    • Earth Resistance - Earth damage reduced by 50% x 1
    • Gale - 1 x 165% magical damage (wind) Hits all enemies x 1
    • Gale Lvl 2 - 2 x 100% (200%) magical damage (wind) Hits all enemies x 1
    • Gale Lvl 3 - 3 x 85% (255%) magical damage (wind) Hits all enemies x 1
    • Hades - 3 x 95% (285%) magical damage (earth) Hits all enemies, every hit has a 20% chance to apply Poison (Debuff) or Burn (Debuff). x 1
    • Heal Charging - All healing skills give the healed Monster a Charge stack for each heal. (Active and Passive) x 1
    • Heal Mastery - Healing skills (active and passive) are increased by 20%. x 1
    • Healing Shield - Healing skills (active and passive) also apply a Shield equal to 20% of the amount healed. x 1
    • Healing Wave - Heal all for (250 + 80% Magic) x 1
    • Healing Wave Lvl 2 - Heal all for 2 x (200 + 50% Magic) x 1
    • Healing Wave Lvl 3 - Heal all for 3 x (200 + 40% Magic) x 1
    • Health Plus - Improve Health rating by 1 (Increases Health by 333) x 5
    • Heroic Defense - Reduces damage taken by 2% for every Buff on this Monster. x 1
    • Improved Sidekick - Unique Aura: Sidekick (Buff) damage increased by an additional 50%. x 1
    • Life Stability - Increase Defense by 1.5% of this Monster's Max Health. x 1
    • Magic Plus - Improve Magic rating by 1 (Increases Magic by 26) x 3
    • Magic Proc - Every attack triggers an additional hit equal to 35% of Magic value. x 1
    • Mana Plus - Improve Mana rating by 1 (Increases Mana by 20. Increases Mana Regeneration by 10) x 2
    • Mana Symbiosis - Regenerate 5 Mana for each heal received. (Triggers on any Healing effect) x 2
    • Multi Sidekick - Aura: Sidekick (Buff) can be stacked two additional times. Additional stacks have only a 50% chance to trigger. x 1
    • Mystify - When applying a Debuff, 50% chance to gain a random Buff. x 1
    • Overcast - Increases the Mana Cost of all attacks, healing and shielding actions by 10% and the power by 15%. x 2
    • Plague - Unique Aura: Whenever an enemy takes Poison damage, 40% chance that the Poison spreads to another enemy. x 1
    • Polluted Water - Aura: Debuffs are 10% more effective against enemies for every Aquatic Monster in the party. x 1
    • Proliferate - When applying a Debuff, trigger an additional 30% damage hit. x 1
    • Saboteur's Shield - Apply Shield equal to 50% of own defense when applying a Debuff. x 1
    • Sidekick - Applies Sidekick (Buff) to whole party x 1
    • Slime Shot - 4 x 35% (140%) magical damage (earth) Applies Poison (Debuff) x 1
    • Slime Shot Lvl 2 - 5 x 40% (200%) magical damage (earth) Applies Poison (Debuff) x 1
    • Slime Shot Lvl 3 - 5 x 50% (250%) magical damage (earth) Applies Poison (Debuff) x 1
    • Slime Shot Lvl 4 - 6 x 55% (330%) magical damage (earth) Applies Poison (Debuff) x 1
    • Slime Shot Lvl 5 - 7 x 60% (420%) magical damage (earth) Applies Poison (Debuff) x 1
    • Slime Volley - 2 x 50% (100%) magical damage (earth) Hits all enemies, every hit has a 20% chance to apply Poison (Debuff). x 1
    • Slime Volley Lvl 2 - 2 x 75% (150%) magical damage (earth) Hits all enemies, every hit has a 20% chance to apply Poison (Debuff). x 1
    • Slime Volley Lvl 3 - 2 x 95% (190%) magical damage (earth) Hits all enemies, every hit has a 20% chance to apply Poison (Debuff). x 1
    • Slime Volley Lvl 4 - 2 x 125% (250%) magical damage (earth) Hits all enemies, every hit has a 20% chance to apply Poison (Debuff). x 1
    • Supply - Aura: Heal all Monsters in the party by 4% of this Monster's Max Health at the start of every turn. x 1
    • Sustained Heal - Heal all for 2 x (500 + 30% Magic + 3% Max Health) Applies Regeneration (Buff) to whole party x 1
    • Tornado - 3 x 100% (300%) magical damage (wind) Hits all enemies, cannot be dodged Removes 1 Buff from targets x 1
    • Toxic Feedback - Heal for 5% of Max Health at the start of each turn for each Poison on enemies. x 1
    • Toxic Support - Every heal applied by this monster has a 10% chance to apply Poison to a random enemy. This Monster can apply an additional stack of Poison. x 1
    • Toxin - Every hit has a 10% chance to apply Poison. x 1
    • Whirlwind - 5 x 30% (150%) magical damage (wind) cannot be dodged x 1
    • Whirlwind Lvl 2 - 5 x 40% (200%) magical damage (wind) cannot be dodged x 1
    • Whirlwind Lvl 3 - 6 x 40% (240%) magical damage (wind) cannot be dodged x 1
    • Whirlwind Lvl 4 - 6 x 55% (330%) magical damage (wind) cannot be dodged x 1
    • Whirlwind Lvl 5 - 6 x 70% (420%) magical damage (wind) cannot be dodged x 1
    • Wind Weakness - Wind damage increased by 50% x 1
    Drops
    • Corn - Health +100
    • Level Badge - Increases Monster level by 1. Can be used on monsters that are at least 2 levels below your highest monster.
    • Red Gem - Level 1 rare upgrade material
    • Toxiquus Egg - Consume to hatch: Toxiquus
    • Wool - Level 2 common upgrade material
    Appearances
    • Horizon Beach - ForgottenWorld_Fall1
    • Horizon Beach - ForgottenWorld_FallHidden
    • Horizon Beach - HorizonBeach_Center1
    • Horizon Beach - HorizonBeach_Center2
    • Horizon Beach - HorizonBeach_Center3
    • Horizon Beach - HorizonBeach_Center4
    • Horizon Beach - HorizonBeach_Center5
    • Horizon Beach - HorizonBeach_Center6
    • Horizon Beach - HorizonBeach_Champion
    • Horizon Beach - HorizonBeach_East1
    • Horizon Beach - HorizonBeach_East2
    • Horizon Beach - HorizonBeach_East3
    • Horizon Beach - HorizonBeach_East4
    • Horizon Beach - HorizonBeach_East5
    • Horizon Beach - HorizonBeach_East6
    • Horizon Beach - HorizonBeach_EastChampion
    • Horizon Beach - HorizonBeach_EastHidden
    • Horizon Beach - HorizonBeach_FWEntrance1
    • Horizon Beach - HorizonBeach_FWEntrance2
    • Horizon Beach - HorizonBeach_FWEntrance3
    • Horizon Beach - HorizonBeach_FWEntrance4
    • Horizon Beach - HorizonBeach_FWExit
    • Horizon Beach - HorizonBeach_Farm
    • Horizon Beach - HorizonBeach_Fisher
    • Horizon Beach - HorizonBeach_Labyrinth
    • Horizon Beach - HorizonBeach_Pit
    • Horizon Beach - HorizonBeach_South1
    • Horizon Beach - HorizonBeach_South2
    • Horizon Beach - HorizonBeach_South3
    • Horizon Beach - HorizonBeach_South4
    • Horizon Beach - HorizonBeach_South5
    • Horizon Beach - HorizonBeach_South6
    • Horizon Beach - HorizonBeach_TreasureCave1
    • Horizon Beach - HorizonBeach_TreasureCave2
    • Horizon Beach - HorizonBeach_TreasureCave3
    • Horizon Beach - HorizonBeach_TreasureCave4
    • Horizon Beach - HorizonBeach_TreasureCave5
    • Horizon Beach - HorizonBeach_TreasureCaveEntrance
    • Horizon Beach - HorizonBeach_West1
    • Horizon Beach - HorizonBeach_West2
    • Horizon Beach - HorizonBeach_West3
    • Horizon Beach - HorizonBeach_West4
    • Horizon Beach - HorizonBeach_West5
    • Stronghold Dungeon - StrongholdDungeon_Central1
    • Stronghold Dungeon - StrongholdDungeon_Central2
    • Stronghold Dungeon - StrongholdDungeon_Central3
    • Stronghold Dungeon - StrongholdDungeon_Central4
    • Stronghold Dungeon - StrongholdDungeon_Central5
    • Stronghold Dungeon - StrongholdDungeon_Central6
    • Stronghold Dungeon - StrongholdDungeon_Central7
    • Stronghold Dungeon - StrongholdDungeon_CentralHidden
    • Stronghold Dungeon - StrongholdDungeon_East1
    • Stronghold Dungeon - StrongholdDungeon_East2
    • Stronghold Dungeon - StrongholdDungeon_East3
    • Stronghold Dungeon - StrongholdDungeon_East4
    • Stronghold Dungeon - StrongholdDungeon_East5
    • Stronghold Dungeon - StrongholdDungeon_EastHidden
    • Stronghold Dungeon - StrongholdDungeon_EastKeys
    • Stronghold Dungeon - StrongholdDungeon_Entrance
    • Stronghold Dungeon - StrongholdDungeon_Hidden1
    • Stronghold Dungeon - StrongholdDungeon_Jail
    • Stronghold Dungeon - StrongholdDungeon_JailHidden
    • Stronghold Dungeon - StrongholdDungeon_Library
    • Stronghold Dungeon - StrongholdDungeon_Library2
    • Stronghold Dungeon - StrongholdDungeon_North1
    • Stronghold Dungeon - StrongholdDungeon_North2
    • Stronghold Dungeon - StrongholdDungeon_North3
    • Stronghold Dungeon - StrongholdDungeon_North4
    • Stronghold Dungeon - StrongholdDungeon_North5
    • Stronghold Dungeon - StrongholdDungeon_North6
    • Stronghold Dungeon - StrongholdDungeon_NorthHidden
    • Stronghold Dungeon - StrongholdDungeon_South1
    • Stronghold Dungeon - StrongholdDungeon_South2
    • Stronghold Dungeon - StrongholdDungeon_South3
    • Stronghold Dungeon - StrongholdDungeon_South4
    • Stronghold Dungeon - StrongholdDungeon_South5
    • Stronghold Dungeon - StrongholdDungeon_SummonRoom
    • Stronghold Dungeon - StrongholdDungeon_West1
    • Stronghold Dungeon - StrongholdDungeon_West2
    • Stronghold Dungeon - StrongholdDungeon_West3
    • Stronghold Dungeon - StrongholdDungeon_West4
    • Stronghold Dungeon - StrongholdDungeon_WestHidden