Tengu

This page lists details for the Monster Sanctuary monster: Tengu

Name
Tengu
Types
Explore Ability
Ignite - Burns vines - Enkindles torches - Activates fire orbs
Elemental Resistances
Elemental Weaknesses
Physical Damage Elements
Magical Damage Elements
Light Shift Ability
Eternal Heart - This Monster's Max Health and Mana are increased by 12% each.
Dark Shift Ability
Dark Instinct - Increases damage dealt by 20%.
Skills and Quantities
  • Attack Plus - Improve Attack rating by 1 (Increases Attack by 26) x 2
  • Attack Proc - Every attack triggers an additional hit equal to 35% of Attack value. x 1
  • Berserk - If a single hit deals more than 25% of the enemy's Max HP (10% against Champions), gain 8 Charge stacks. (Once per attack) x 1
  • Buff Catalyst - Buffs are 20% more effective on this Monster. x 1
  • Dark Instinct - Increases damage dealt by 20%. x 1
  • Defense Plus - Improve Defense rating by 1 (Increases Defense by 37) x 2
  • Double Impact - When exploiting an enemy's weakness with an attack, trigger an additional 50% damage hit. x 1
  • Eternal Heart - This Monster's Max Health and Mana are increased by 12% each. x 1
  • Exploit - When exploiting an enemy's weakness with an attack, gain a random Buff and shield self by 10% of Max Health. x 1
  • Explosion - 1 x 220% physical damage (fire) x 1
  • Explosion Lvl 2 - 1 x 275% physical damage (fire) x 1
  • Explosion Lvl 3 - 1 x 340% physical damage (fire) x 1
  • Explosion Lvl 4 - 1 x 425% physical damage (fire) x 1
  • Explosion Lvl 5 - 1 x 530% physical damage (fire) x 1
  • Explosive Blast - 1 x 165% physical damage (fire) Hits all enemies x 1
  • Explosive Blast Lvl 2 - 1 x 220% physical damage (fire) Hits all enemies x 1
  • Explosive Blast Lvl 3 - 2 x 130% (260%) physical damage (fire) Hits all enemies x 1
  • Fire Affinity - Fire attacks deal 10% increased damage. x 1
  • Fire Breath - 2 x 150% (300%) magical damage (fire) Hits all enemies Removes 1 Buff from targets - Applies a random Buff to whole party x 1
  • Fire Pillar - 3 x 200% (600%) magical damage (fire) applies Sorcery, Regeneration & Spellshield (Buffs) to itself x 1
  • Fire Resistance - Fire damage reduced by 50% x 1
  • Fireball - 1 x 230% magical damage (fire) x 1
  • Fireball Lvl 2 - 1 x 285% magical damage (fire) x 1
  • Fireball Lvl 3 - 1 x 355% magical damage (fire) x 1
  • Fireball Lvl 4 - 1 x 435% magical damage (fire) x 1
  • Fireball Lvl 5 - 1 x 540% magical damage (fire) x 1
  • Fireball Storm - 4 x 75% (300%) magical damage (fire) x 1
  • Fireball Storm Lvl 2 - 4 x 100% (400%) magical damage (fire) x 1
  • Fireball Storm Lvl 3 - 4 x 125% (500%) magical damage (fire) x 1
  • First Impact - Increases the base damage of the first hit of an attack by an additional 40% of Attack (physical) or Magic (magical). (25% for mass attacks) x 1
  • Flamestrike - 1 x 130% magical damage (fire) Hits all enemies x 1
  • Flamestrike Lvl 2 - 1 x 170% magical damage (fire) Hits all enemies x 1
  • Flamestrike Lvl 3 - 1 x 225% magical damage (fire) Hits all enemies x 1
  • Flamestrike Lvl 4 - 1 x 290% magical damage (fire) Hits all enemies x 1
  • Health Plus - Improve Health rating by 1 (Increases Health by 332) x 4
  • Hybrid Mastery - Increases Attack by 10% of this Monster's Magic and increases Magic by 10% of this Monster's Attack. x 1
  • Killing Dance - Whenever this Monster knocks an enemy out, it gains 3 Charge stacks and it regains half of the Charge stacks it used up during the attack. x 1
  • Magic Barrier - Aura: All Mage Monster in the party start the combat with a shield equal to 150% of their Max Mana and receive 1% less damage for every 100 Max Mana. x 1
  • Magic Plus - Improve Magic rating by 1 (Increases Magic by 26) x 1
  • Magic Powered Shield - At the start of combat, apply a Shield equal to 150% of Magic value. x 1
  • Mana Focus - Mana and Mana Regeneration values from equipment increased by 25%. x 1
  • Mana Funnel - Before an action, there is 10% chance for every 100 Max Mana to gain Might and Sorcery. This monster can receive one additional stack of Might and Sorcery. x 1
  • Mana Overload - Increase Attack and Magic by 15% of this Monster's Max Mana. x 4
  • Mana Plus - Improve Mana rating by 1 (Increases Mana by 20. Increases Mana Regeneration by 10) x 4
  • Mana Stability - Increase Defense by 15% of this Monster's Max Mana. x 1
  • Meteorite Shower - 2 x 175% (350%) physical damage (fire) Hits all enemies Shield all allies for 1 x (700 + 150% Attack) x 1
  • Poison Bomb - 1 x 210% magical damage (earth) Applies Poison (Debuff) x 1
  • Poison Bomb Lvl 2 - 2 x 120% (240%) magical damage (earth) Applies Poison (Debuff) x 1
  • Poison Bomb Lvl 3 - 2 x 150% (300%) magical damage (earth) Applies Poison (Debuff) x 1
  • Poison Bomb Lvl 4 - 3 x 120% (360%) magical damage (earth) Applies Poison (Debuff) x 1
  • Poison Bomb Lvl 5 - 3 x 155% (465%) magical damage (earth) Applies Poison (Debuff) x 1
  • Poison Cloud - 1 x 155% magical damage (earth) Hits all enemies, 50% chance to apply Poison (Debuff) x 1
  • Poison Cloud Lvl 2 - 1 x 200% magical damage (earth) Hits all enemies, 50% chance to apply Poison (Debuff) x 1
  • Poison Cloud Lvl 3 - 2 x 125% (250%) magical damage (earth) Hits all enemies, 50% chance to apply Poison (Debuff) x 1
  • Static - Non-critical hits deal 20% more damage. x 1
  • Toxic Slam - 4 x 70% (280%) physical damage (earth) Applies Poison (Debuff) x 1
  • Toxic Slam Lvl 2 - 5 x 70% (350%) physical damage (earth) Applies Poison (Debuff) x 1
  • Toxic Slam Lvl 3 - 5 x 90% (450%) physical damage (earth) Applies Poison (Debuff) x 1
  • Transfusion - Recover Health equal to 200% the amount of Mana regenerated. x 1
  • Water Weakness - Water damage increased by 50% x 1
Drops
Appearances
  • Blue Caves - BlueCave_AquaEntrance
  • Blue Caves - BlueCave_CentralPart
  • Blue Caves - BlueCave_Chains1
  • Blue Caves - BlueCave_Chains2
  • Blue Caves - BlueCave_ChampionRoom
  • Blue Caves - BlueCave_ChampionRoom2
  • Blue Caves - BlueCave_ChampionRoom3
  • Blue Caves - BlueCave_East1
  • Blue Caves - BlueCave_East2
  • Blue Caves - BlueCave_East3
  • Blue Caves - BlueCave_East4
  • Blue Caves - BlueCave_North1
  • Blue Caves - BlueCave_NorthFork
  • Blue Caves - BlueCave_Platforms
  • Blue Caves - BlueCave_South1
  • Blue Caves - BlueCave_South2
  • Blue Caves - BlueCave_South3
  • Blue Caves - BlueCave_South4
  • Blue Caves - BlueCave_South5
  • Blue Caves - BlueCave_South6
  • Blue Caves - BlueCave_South7
  • Blue Caves - BlueCave_StrongholdEntrance
  • Blue Caves - BlueCave_Switches
  • Blue Caves - BlueCave_West1
  • Blue Caves - BlueCave_West2
  • Blue Caves - BlueCave_WestHidden
  • Blue Caves - BlueCave_WestStairwell
  • Blue Caves - BlueCave_WestStairwell2
  • Blue Caves - BlueCave_WestWaters1
  • Blue Caves - BlueCave_WestWaters2
  • Blue Caves - BlueCave_WestWaters3
  • Blue Caves - BlueCave_WestWaters4
  • Blue Caves - BlueCave_WestWaters5
  • Blue Caves - BlueCave_WestWaters6
  • Blue Caves - BlueCave_WestWaters7
  • Blue Caves - BlueCave_WestWatersHidden
  • Blue Caves - BlueCave_WestWatersHidden2
  • Blue Caves - Underworld_Entrance