Stolby

This page lists details for the Monster Sanctuary monster: Stolby

Name
Stolby
Types
Explore Ability
Ghost Form - Avoids monster encounters
Elemental Resistances
Elemental Weaknesses
Physical Damage Elements
    Magical Damage Elements
    Light Shift Ability
    Light Instinct - Decrease damage taken by 15%.
    Dark Shift Ability
    Overheal - Unique Aura: When an allied Monster is getting healed above Max Health, convert 50% of that amount into a Shield.
    Skills and Quantities
    • Agility - Applies Agility (Buff) to whole party x 1
    • Anti Curse - Aura: All Debuffs are 20% less effective on Monsters in your party. x 1
    • Arcane Shield - Shield target for 4 x (90 + 40% Magic) Applies Sorcery (Buff) x 1
    • Arcane Shield Lvl 2 - Shield target for 5 x (90 + 40% Magic) Applies Sorcery & Channel (Buffs) x 1
    • Arcane Shield Lvl 3 - Shield target for 6 x (120 + 40% Magic) Applies Sorcery & Channel (Buffs) x 1
    • Bolster - Healing actions apply two random Buffs to the target. (Multi-Target-Heals apply one random Buff to each target) x 1
    • Breaking Spells - Every magical attack hit has a 15% chance to apply Armor Break. x 1
    • Buffing Heal - When applying a Buff, also heal the target by 50% of this Monster's Magic. x 1
    • Channeled Heal - Heal all for 2 x (400 + 40% Magic + 40% Max Mana) Applies Channel (Buff) to whole party x 1
    • Corrosion - Unique Aura: Armor Break increases the Poison, Burn, Shock and Congeal damage enemies take by 20%. x 1
    • Death Blow - Deals 5% increased damage for each Debuff on the target. x 1
    • Debuff Resistance - Debuff effects reduced by 50% x 1
    • Defense Plus - Improve Defense rating by 1 (Increases Defense by 36) x 2
    • Disease Control - Receive 4% reduced damage from a debuffed enemy for each Debuff on them. x 1
    • Dodging - Increases chance to dodge enemy hits by 8%. x 2
    • Double Strike - On each hit, there's a 10% chance to trigger another hit with the same base damage. (Cannot trigger again on Double Strike hits) x 1
    • Earth Resistance - Earth damage reduced by 50% x 1
    • Full Restore - Heal target for 4 x (200 + 30% Magic) Shield target for 4 x (200 + 30% Defense) Removes 6 Debuffs x 1
    • Gemstone Rain - 6 x 25% (150%) magical damage (earth) x 1
    • Gemstone Rain Lvl 2 - 6 x 35% (210%) magical damage (earth) x 1
    • Gemstone Rain Lvl 3 - 6 x 45% (270%) magical damage (earth) x 1
    • Gemstone Rain Lvl 4 - 7 x 50% (350%) magical damage (earth) x 1
    • Gemstone Rain Lvl 5 - 7 x 65% (455%) magical damage (earth) x 1
    • Hades - 3 x 95% (285%) magical damage (earth) Hits all enemies, every hit has a 20% chance to apply Poison (Debuff) or Burn (Debuff). x 1
    • Health Plus - Improve Health rating by 1 (Increases Health by 332) x 2
    • Light Instinct - Decrease damage taken by 15%. x 1
    • Magic Plus - Improve Magic rating by 1 (Increases Magic by 26) x 3
    • Magic Proc - Every attack triggers an additional hit equal to 35% of Magic value. x 1
    • Mana Overload - Increase Attack and Magic by 15% of this Monster's Max Mana. x 1
    • Mana Plus - Improve Mana rating by 1 (Increases Mana by 20. Increases Mana Regeneration by 10) x 4
    • Mana Stability - Increase Defense by 15% of this Monster's Max Mana. x 1
    • Mana Syphon - Unique Aura: Whenever an enemy takes Poison (Debuff) damage, each Monster in the party regenerates 5 Mana. x 1
    • Mana Upkeep - Aura: Increases Mana Regeneration of the whole party by 10%. x 1
    • Mass Restore - Heal all for (200 + 70% Magic) Removes 1 Debuff from all allies x 1
    • Mass Restore Lvl 2 - Heal all for 2 x (175 + 40% Magic) Removes 1 Debuff from all allies x 1
    • Mass Restore Lvl 3 - Heal all for 2 x (250 + 50% Magic) Removes 2 Debuffs from all allies x 1
    • Mentor - Whenever this Monster uses a single-target skill on an ally, they gain 2 random Buffs. x 1
    • Multi Poison - Aura: Poison (Debuff) can be stacked two additional times on enemies. Additional stacks are only half as strong. x 1
    • Overheal - Unique Aura: When an allied Monster is getting healed above Max Health, convert 50% of that amount into a Shield. x 1
    • Physical Weakness - Physical damage increased by 50% x 1
    • Plague - Unique Aura: Whenever an enemy takes Poison damage, 40% chance that the Poison spreads to another enemy. x 1
    • Poison Bomb - 1 x 210% magical damage (earth) Applies Poison (Debuff) x 1
    • Poison Bomb Lvl 2 - 2 x 120% (240%) magical damage (earth) Applies Poison (Debuff) x 1
    • Poison Bomb Lvl 3 - 2 x 150% (300%) magical damage (earth) Applies Poison (Debuff) x 1
    • Poison Bomb Lvl 4 - 3 x 120% (360%) magical damage (earth) Applies Poison (Debuff) x 1
    • Poison Bomb Lvl 5 - 3 x 155% (465%) magical damage (earth) Applies Poison (Debuff) x 1
    • Poison Cloud - 1 x 155% magical damage (earth) Hits all enemies, 50% chance to apply Poison (Debuff) x 1
    • Poison Cloud Lvl 2 - 1 x 200% magical damage (earth) Hits all enemies, 50% chance to apply Poison (Debuff) x 1
    • Poison Cloud Lvl 3 - 2 x 125% (250%) magical damage (earth) Hits all enemies, 50% chance to apply Poison (Debuff) x 1
    • Potion Mastery - Aura: Potion heal effects are increased by 25%. x 1
    • Proliferate - When applying a Debuff, trigger an additional 30% damage hit. x 1
    • Quicken - Applies Agility (Buff) to whole party Applies Sidekick (Buff) to a random Monster. x 1
    • Quicken Lvl 2 - Applies Agility (Buff) to whole party Applies Sidekick (Buff) to two random Monsters. x 1
    • Quicken Lvl 3 - Applies Agility & Sidekick (Buffs) to whole party x 1
    • Restore - Heal target for 4 x (50 + 20% Magic) Removes 1 Debuff x 1
    • Restore Lvl 2 - Heal target for 5 x (60 + 25% Magic) Removes 2 Debuffs x 1
    • Restore Lvl 3 - Heal target for 5 x (70 + 25% Magic) Removes 3 Debuffs x 1
    • Restore Lvl 4 - Heal target for 6 x (100 + 25% Magic) Removes 3 Debuffs x 1
    • Restore Lvl 5 - Heal target for 7 x (120 + 25% Magic) Removes 4 Debuffs x 1
    • Revive - Revives target Heal target for 5 x (50 + 15% Magic) x 1
    • Revive Lvl 2 - Revives target Heal target for 6 x (75 + 15% Magic) x 1
    • Revive Lvl 3 - Revives target Heal target for 6 x (125 + 25% Magic) x 1
    • Spectral Flame - 3 x 70% (210%) magical damage (neutral) x 1
    • Spectral Flame Lvl 2 - 3 x 90% (270%) magical damage (neutral) x 1
    • Spectral Flame Lvl 3 - 4 x 80% (320%) magical damage (neutral) x 1
    • Spectral Flame Lvl 4 - 4 x 105% (420%) magical damage (neutral) x 1
    • Spectral Flame Lvl 5 - 5 x 105% (525%) magical damage (neutral) x 1
    • Spectral Wave - 1 x 180% magical damage (neutral) Hits all enemies x 1
    • Spectral Wave Lvl 2 - 1 x 240% magical damage (neutral) Hits all enemies x 1
    • Spectral Wave Lvl 3 - 2 x 145% (290%) magical damage (neutral) Hits all enemies x 1
    • Toxin - Every hit has a 10% chance to apply Poison. x 1
    • Transfusion - Recover Health equal to 200% the amount of Mana regenerated. x 1
    • Warlock Healing - For every heal applied there is a 10% chance to apply Poison, Weakness or Armor Break on a random enemy. x 1
    Drops
    • Emerald - Level 5 rare upgrade material
    • Level Badge - Increases Monster level by 1. Can be used on monsters that are at least 2 levels below your highest monster.
    • Linen - Level 5 common upgrade material
    • Silver - Level 4 rare upgrade material
    • Stolby Egg - Consume to hatch: Stolby
    Appearances
    • Mystical Workshop - MysticalWorkshop_Center1
    • Mystical Workshop - MysticalWorkshop_Center2
    • Mystical Workshop - MysticalWorkshop_Center3
    • Mystical Workshop - MysticalWorkshop_Center4
    • Mystical Workshop - MysticalWorkshop_Center5
    • Mystical Workshop - MysticalWorkshop_Center6
    • Mystical Workshop - MysticalWorkshop_Center7
    • Mystical Workshop - MysticalWorkshop_Center8
    • Mystical Workshop - MysticalWorkshop_Center9
    • Mystical Workshop - MysticalWorkshop_Clock
    • Mystical Workshop - MysticalWorkshop_East1
    • Mystical Workshop - MysticalWorkshop_East2
    • Mystical Workshop - MysticalWorkshop_East3
    • Mystical Workshop - MysticalWorkshop_GolemMerchant
    • Mystical Workshop - MysticalWorkshop_Hidden
    • Mystical Workshop - MysticalWorkshop_MadEyeRoom
    • Mystical Workshop - MysticalWorkshop_North1
    • Mystical Workshop - MysticalWorkshop_North2
    • Mystical Workshop - MysticalWorkshop_North3
    • Mystical Workshop - MysticalWorkshop_North4
    • Mystical Workshop - MysticalWorkshop_North5
    • Mystical Workshop - MysticalWorkshop_North6
    • Mystical Workshop - MysticalWorkshop_South1
    • Mystical Workshop - MysticalWorkshop_South2
    • Mystical Workshop - MysticalWorkshop_South3
    • Mystical Workshop - MysticalWorkshop_South4
    • Mystical Workshop - MysticalWorkshop_South5
    • Mystical Workshop - MysticalWorkshop_South6
    • Mystical Workshop - MysticalWorkshop_Vertraag
    • Mystical Workshop - MysticalWorkshop_West1
    • Mystical Workshop - MysticalWorkshop_West2
    • Mystical Workshop - MysticalWorkshop_West3