Kongamato

This page lists details for the Monster Sanctuary monster: Kongamato

Name
Kongamato
Types
Explore Ability
Improved Flying - Greatly levitates the player
Elemental Resistances
Elemental Weaknesses
Physical Damage Elements
Magical Damage Elements
Light Shift Ability
Supremacy - Aura: Whenever an allied Monster applies a Debuff, it gains 2 Charge stacks.
Dark Shift Ability
Shadow Proc - Every action applies an additional damage hit (75% Attack or Magic), shield (75% Defense), heal (7.5% Max Health) or a random Buff, depending on action type.
Skills and Quantities
  • Agility - Applies Agility (Buff) to whole party x 1
  • Air Sickle - 4 x 40% (160%) physical damage (wind) x 1
  • Air Sickle Lvl 2 - 4 x 55% (220%) physical damage (wind) x 1
  • Air Sickle Lvl 3 - 5 x 55% (275%) physical damage (wind) x 1
  • Air Sickle Lvl 4 - 5 x 70% (350%) physical damage (wind) x 1
  • Air Sickle Lvl 5 - 5 x 95% (475%) physical damage (wind) x 1
  • Armor Bypass - This Monster's attacks ignore 20% of the target's Defense damage reduction value. x 1
  • Armor Shred - Every hit has a 10% chance to apply Armor Break. x 1
  • Attack Plus - Improve Attack rating by 1 (Increases Attack by 26) x 2
  • Cascade - The power of every consecutive hit during an ability is increased by 5% continuously. (For a 4 hit attack: +0%, +5%, +10%, +15%) x 1
  • Crit Chance Plus - +5% Critical Chance x 1
  • Cyclone - 2 x 75% (150%) physical damage (wind) Hits all enemies x 1
  • Cyclone Lvl 2 - 2 x 100% (200%) physical damage (wind) Hits all enemies x 1
  • Cyclone Lvl 3 - 2 x 130% (260%) physical damage (wind) Hits all enemies x 1
  • Defense Plus - Improve Defense rating by 1 (Increases Defense by 37) x 2
  • Disoriented - Unique Aura: Weakness (Debuff) causes enemies affected by it to have a 7.5% chance to miss each hit. x 1
  • Dodging - Increases chance to dodge enemy hits by 8%. x 1
  • Dominance - Aura: Enemies receive 3% increased damage for each Debuff on them. x 1
  • Double Strike - On each hit, there's a 10% chance to trigger another hit with the same base damage. (Cannot trigger again on Double Strike hits) x 1
  • Earth Weakness - Earth damage increased by 50% x 1
  • Empower - Aura: All Monsters in the party deal 5% more damage. x 1
  • Fiery Shots - 4 x 40% (160%) physical damage (fire) Critical Damage +30% x 1
  • Fiery Shots Lvl 2 - 5 x 40% (200%) physical damage (fire) Critical Damage +30% x 1
  • Fiery Shots Lvl 3 - 6 x 40% (240%) physical damage (fire) Critical Damage +30% x 1
  • Fiery Shots Lvl 4 - 6 x 55% (330%) physical damage (fire) Critical Damage +30% x 1
  • Fiery Shots Lvl 5 - 7 x 60% (420%) physical damage (fire) Critical Damage +45% x 1
  • Fire Resistance - Fire damage reduced by 50% x 1
  • Firestorm - 1 x 160% magical damage (fire) Hits all enemies, 50% chance to apply Burn (Debuff) x 1
  • Firestorm Lvl 2 - 2 x 100% (200%) magical damage (fire) Hits all enemies, 50% chance to apply Burn (Debuff) x 1
  • Firestorm Lvl 3 - 2 x 130% (260%) magical damage (fire) Hits all enemies, 50% chance to apply Burn (Debuff) x 1
  • Full Offense - Applies Might, Sorcery & Glory (Buffs) x 1
  • Full Offense Lvl 2 - Applies Might, Sorcery, Glory & Sidekick (Buffs) x 1
  • Full Offense Lvl 3 - Applies Might, Sorcery, Glory, Sidekick & Channel (Buffs) x 1
  • Health Plus - Improve Health rating by 1 (Increases Health by 332) x 2
  • Heroic Party - Aura: Every Monster in the party deals 1% increased damage for each Buff on it. x 1
  • Hybrid Mastery - Increases Attack by 10% of this Monster's Magic and increases Magic by 10% of this Monster's Attack. x 1
  • Hybrid Shield - At the start of combat, apply a Shield equal to 100% of Attack and Magic value. x 1
  • Improved Mana Regeneration - +20% Mana Regeneration x 1
  • Lava Stream - 7 x 75% (525%) physical damage (fire) cannot be dodged every hit has a 15% chance to apply Armor Break (Debuff). x 1
  • Magic Plus - Improve Magic rating by 1 (Increases Magic by 26) x 2
  • Mana Plus - Improve Mana rating by 1 (Increases Mana by 20. Increases Mana Regeneration by 10) x 2
  • Multi Weakness - Aura: Weakness (Debuff) can be stacked two additional times on enemies. Additional stacks are only half as strong. x 1
  • Mystify - When applying a Debuff, 50% chance to gain a random Buff. x 1
  • Prehistoric Screech - Aura: Aerial and Reptile monster deal 7.5% increased damage and additional 15% against shielded enemies. x 1
  • Proliferate - When applying a Debuff, trigger an additional 30% damage hit. x 1
  • Rejuvenate - Applies Agility (Buff) to whole party Applies Regeneration (Buff) to a random Monster. x 1
  • Rejuvenate Lvl 2 - Applies Agility (Buff) to whole party Applies Regeneration (Buff) to two random Monsters. x 1
  • Rejuvenate Lvl 3 - Applies Agility & Regeneration (Buffs) to whole party x 1
  • Sensitivity - Unique Aura: Weakness causes enemies to take 10% increased damage. x 1
  • Shadow Proc - Every action applies an additional damage hit (75% Attack or Magic), shield (75% Defense), heal (7.5% Max Health) or a random Buff, depending on action type. x 1
  • Sonic Assault - 5 x 75% (375%) magical damage (neutral) Applies Weakness (Debuff) x 1
  • Sonic Assault Lvl 2 - 6 x 80% (480%) magical damage (neutral) Applies Weakness (Debuff) x 1
  • Sonic Wave - 2 x 60% (120%) magical damage (neutral) Hits all enemies, every hit has a 15% chance to apply Weakness (Debuff). x 1
  • Sonic Wave Lvl 2 - 2 x 80% (160%) magical damage (neutral) Hits all enemies, every hit has a 15% chance to apply Weakness (Debuff). x 1
  • Sonic Wave Lvl 3 - 2 x 110% (220%) magical damage (neutral) Hits all enemies, every hit has a 15% chance to apply Weakness (Debuff). x 1
  • Sonic Wave Lvl 4 - 2 x 140% (280%) magical damage (neutral) Hits all enemies, every hit has a 15% chance to apply Weakness (Debuff). x 1
  • Strike Mastery - This monster can receive an additional Stack of Might, Sorcery and Sidekick. Additional stacks are only half as strong. x 1
  • Supremacy - Aura: Whenever an allied Monster applies a Debuff, it gains 2 Charge stacks. x 1
  • Thick Skin - This Monster takes 10% more damage from the element it's weak to. Other damage is reduced by 20%. x 1
  • Tornado - 3 x 100% (300%) magical damage (wind) Hits all enemies, cannot be dodged Removes 1 Buff from targets x 1
  • Typhoon Cut - 6 x 90% (540%) physical damage (wind) applies Glory, Sidekick & Agility (Buffs) to itself x 1
  • Weaken - Every hit has a 10% chance to apply Weakness. x 1
  • Weakening Crush - Every physical attack hit has a 15% chance to apply Weakness. x 1
Drops
Appearances
  • Forgotten World - ForgottenWorld_Caves1
  • Forgotten World - ForgottenWorld_Caves10
  • Forgotten World - ForgottenWorld_Caves11
  • Forgotten World - ForgottenWorld_Caves12
  • Forgotten World - ForgottenWorld_Caves2
  • Forgotten World - ForgottenWorld_Caves3
  • Forgotten World - ForgottenWorld_Caves4
  • Forgotten World - ForgottenWorld_Caves5
  • Forgotten World - ForgottenWorld_Caves6
  • Forgotten World - ForgottenWorld_Caves7
  • Forgotten World - ForgottenWorld_Caves8
  • Forgotten World - ForgottenWorld_Caves9
  • Forgotten World - ForgottenWorld_CavesStudy
  • Forgotten World - ForgottenWorld_Climb1
  • Forgotten World - ForgottenWorld_Climb2
  • Forgotten World - ForgottenWorld_Climb3
  • Forgotten World - ForgottenWorld_Climb4
  • Forgotten World - ForgottenWorld_Climb5
  • Forgotten World - ForgottenWorld_ClimbPuzzle
  • Forgotten World - ForgottenWorld_ClimbSide
  • Forgotten World - ForgottenWorld_DarkRoom
  • Forgotten World - ForgottenWorld_DracomerLair
  • Forgotten World - ForgottenWorld_Fall2
  • Forgotten World - ForgottenWorld_ForgottenWorldIntro
  • Forgotten World - ForgottenWorld_Jungle1
  • Forgotten World - ForgottenWorld_Jungle2
  • Forgotten World - ForgottenWorld_Jungle3
  • Forgotten World - ForgottenWorld_Jungle4
  • Forgotten World - ForgottenWorld_Jungle5
  • Forgotten World - ForgottenWorld_Jungle6
  • Forgotten World - ForgottenWorld_JungleHidden
  • Forgotten World - ForgottenWorld_JungleShortcut
  • Forgotten World - ForgottenWorld_MCPath1
  • Forgotten World - ForgottenWorld_MCPath2
  • Forgotten World - ForgottenWorld_MCPath3
  • Forgotten World - ForgottenWorld_TarPits1
  • Forgotten World - ForgottenWorld_TarPits2
  • Forgotten World - ForgottenWorld_TarPits3
  • Forgotten World - ForgottenWorld_TarPits4
  • Forgotten World - ForgottenWorld_TarPits5
  • Forgotten World - ForgottenWorld_TarPits6
  • Forgotten World - ForgottenWorld_TarPits7
  • Forgotten World - ForgottenWorld_TarPits8
  • Forgotten World - ForgottenWorld_TarPits9
  • Forgotten World - ForgottenWorld_TarPitsHidden1
  • Forgotten World - ForgottenWorld_TerradrileLair1
  • Forgotten World - ForgottenWorld_TerradrileLair2
  • Forgotten World - ForgottenWorld_WandererRoom
  • Forgotten World - ForgottenWorld_Waters1
  • Forgotten World - ForgottenWorld_Waters2
  • Forgotten World - ForgottenWorld_Waters3
  • Forgotten World - ForgottenWorld_Waters4
  • Forgotten World - ForgottenWorld_Waters5
  • Forgotten World - ForgottenWorld_WatersHidden
  • Forgotten World - ForgottenWorld_WorldTree
  • Horizon Beach - ForgottenWorld_Fall1
  • Horizon Beach - ForgottenWorld_FallHidden
  • Horizon Beach - HorizonBeach_Center1
  • Horizon Beach - HorizonBeach_Center2
  • Horizon Beach - HorizonBeach_Center3
  • Horizon Beach - HorizonBeach_Center4
  • Horizon Beach - HorizonBeach_Center5
  • Horizon Beach - HorizonBeach_Center6
  • Horizon Beach - HorizonBeach_Champion
  • Horizon Beach - HorizonBeach_East1
  • Horizon Beach - HorizonBeach_East2
  • Horizon Beach - HorizonBeach_East3
  • Horizon Beach - HorizonBeach_East4
  • Horizon Beach - HorizonBeach_East5
  • Horizon Beach - HorizonBeach_East6
  • Horizon Beach - HorizonBeach_EastChampion
  • Horizon Beach - HorizonBeach_EastHidden
  • Horizon Beach - HorizonBeach_FWEntrance1
  • Horizon Beach - HorizonBeach_FWEntrance2
  • Horizon Beach - HorizonBeach_FWEntrance3
  • Horizon Beach - HorizonBeach_FWEntrance4
  • Horizon Beach - HorizonBeach_FWExit
  • Horizon Beach - HorizonBeach_Farm
  • Horizon Beach - HorizonBeach_Fisher
  • Horizon Beach - HorizonBeach_Labyrinth
  • Horizon Beach - HorizonBeach_Pit
  • Horizon Beach - HorizonBeach_South1
  • Horizon Beach - HorizonBeach_South2
  • Horizon Beach - HorizonBeach_South3
  • Horizon Beach - HorizonBeach_South4
  • Horizon Beach - HorizonBeach_South5
  • Horizon Beach - HorizonBeach_South6
  • Horizon Beach - HorizonBeach_TreasureCave1
  • Horizon Beach - HorizonBeach_TreasureCave2
  • Horizon Beach - HorizonBeach_TreasureCave3
  • Horizon Beach - HorizonBeach_TreasureCave4
  • Horizon Beach - HorizonBeach_TreasureCave5
  • Horizon Beach - HorizonBeach_TreasureCaveEntrance
  • Horizon Beach - HorizonBeach_West1
  • Horizon Beach - HorizonBeach_West2
  • Horizon Beach - HorizonBeach_West3
  • Horizon Beach - HorizonBeach_West4
  • Horizon Beach - HorizonBeach_West5