Dracomer

This page lists details for the Monster Sanctuary monster: Dracomer

Name
Dracomer
Types
Explore Ability
Improved Swimming - Allows the player to swim - Unaffected by water streams
Elemental Resistances
Elemental Weaknesses
Physical Damage Elements
Magical Damage Elements
Evolves From
Light Shift Ability
Equipment Mastery - Allows the Monster to equip an additional accessory.
Dark Shift Ability
Blacksmithing - Aura: Increases Defense, Health, Mana, Mana Regeneration, Critical Chance and Critical Damage from equipment by 15% for allied Monsters.
Skills and Quantities
  • Armor Shred - Every hit has a 10% chance to apply Armor Break. x 1
  • Attack Plus - Improve Attack rating by 1 (Increases Attack by 26) x 2
  • Blacksmithing - Aura: Increases Defense, Health, Mana, Mana Regeneration, Critical Chance and Critical Damage from equipment by 15% for allied Monsters. x 1
  • Combo Buffing - Every Buff action applies one additional random Buff. x 1
  • Draconic Lineage - Aura: Each Dragon in the party may receive an additional stack of any Buff. Additional stacks are only half as strong. x 1
  • Equipment Mastery - Allows the Monster to equip an additional accessory. x 1
  • Fire Breath - 2 x 150% (300%) magical damage (fire) Hits all enemies Removes 1 Buff from targets - Applies a random Buff to whole party x 1
  • Fire Resistance - Fire damage reduced by 50% x 1
  • Full Offense - Applies Might, Sorcery & Glory (Buffs) x 1
  • Full Offense Lvl 2 - Applies Might, Sorcery, Glory & Sidekick (Buffs) x 1
  • Full Offense Lvl 3 - Applies Might, Sorcery, Glory, Sidekick & Channel (Buffs) x 1
  • Health Focus - Health values from equipment increased by 25%. x 1
  • Health Plus - Improve Health rating by 1 (Increases Health by 332) x 2
  • Health Proc - Every attack triggers an additional hit equal to 5% of Max Health. x 1
  • Heat Shimmer - 3 x 100% (300%) magical damage (fire) applies Glory (Buff) to itself x 1
  • Heat Shimmer Lvl 2 - 4 x 95% (380%) magical damage (fire) applies Glory (Buff) to itself x 1
  • Heat Shimmer Lvl 3 - 5 x 95% (475%) magical damage (fire) applies Glory (Buff) to itself x 1
  • Ice Breath - 5 x 115% (575%) magical damage (water) Removes 2 Buffs from target - applies 2 random Buffs to itself x 1
  • Lava Shield - Shield all for 2 x (200 + 20% Defense + 20% Attack) Applies Armor Break (Debuff) to a random enemy x 1
  • Lava Shield Lvl 2 - Shield all for 2 x (300 + 25% Defense + 25% Attack) Applies Armor Break (Debuff) to 2 random enemies x 1
  • Lava Stream - 7 x 75% (525%) physical damage (fire) cannot be dodged every hit has a 15% chance to apply Armor Break (Debuff). x 1
  • Lava Wave - 2 x 55% (110%) physical damage (fire) Hits all enemies, every hit has a 20% chance to apply Armor Break (Debuff). x 1
  • Lava Wave Lvl 2 - 2 x 75% (150%) physical damage (fire) Hits all enemies, every hit has a 20% chance to apply Armor Break (Debuff). x 1
  • Lava Wave Lvl 3 - 2 x 100% (200%) physical damage (fire) Hits all enemies, every hit has a 20% chance to apply Armor Break (Debuff). x 1
  • Lava Wave Lvl 4 - 2 x 130% (260%) physical damage (fire) Hits all enemies, every hit has a 20% chance to apply Armor Break (Debuff). x 1
  • Life Overload - Increase Attack and Magic by 1.5% of this Monster's Max Health. x 1
  • Life Stability - Increase Defense by 1.5% of this Monster's Max Health. x 1
  • Magic Plus - Improve Magic rating by 1 (Increases Magic by 26) x 2
  • Mana Bolster - Unique Aura: Regeneration (Buff) and Barrier (Buff) also increase Mana regeneration by 10%. x 1
  • Mana Focus - Mana and Mana Regeneration values from equipment increased by 25%. x 1
  • Mana Overload - Increase Attack and Magic by 15% of this Monster's Max Mana. x 1
  • Mana Plus - Improve Mana rating by 1 (Increases Mana by 21. Increases Mana Regeneration by 10) x 2
  • Mana Proc - Every attack triggers an additional hit equal to 50% of Max Mana. x 1
  • Mana Stability - Increase Defense by 15% of this Monster's Max Mana. x 1
  • Mighty Boost - Unique Aura: When an allied Monster gains Might, they gain a shield equal to 100% of their Attack and 1 harmful Stack is removed. x 1
  • Multi Armor Break - Aura: Armor Break (Debuff) can be stacked two additional times on enemies. Additional stacks are only half as strong. x 1
  • Overcast - Increases the Mana Cost of all attacks, healing and shielding actions by 10% and the power by 15%. x 2
  • Physical Weakness - Physical damage increased by 50% x 1
  • Reckless Mending - Unique Aura: When an ally applies Armor Break or Chill, it regains 3% of Max Health and Max Mana. x 1
  • Sea Rage - 4 x 40% (160%) magical damage (water) applies Sorcery (Buff) to itself x 1
  • Sea Rage Lvl 2 - 4 x 55% (220%) magical damage (water) applies Sorcery (Buff) to itself x 1
  • Sea Rage Lvl 3 - 5 x 55% (275%) magical damage (water) applies Sorcery (Buff) to itself x 1
  • Sea Rage Lvl 4 - 5 x 70% (350%) magical damage (water) applies Sorcery (Buff) to itself x 1
  • Sea Rage Lvl 5 - 6 x 75% (450%) magical damage (water) applies Sorcery (Buff) to itself x 1
  • Shared Glory - Whenever this Monster gains Glory (Buff), another random Monster in the party also gains Glory. x 1
  • Shared Might - Whenever this Monster gains Might (Buff), another random Monster in the party also gains Might. x 1
  • Shared Regeneration - Whenever this Monster gains Regeneration (Buff), another random Monster in the party also gains Regeneration. x 1
  • Shared Sorcery - Whenever this Monster gains Sorcery (Buff), another random Monster in the party also gains Sorcery. x 1
  • Situational Support - When this Monster uses a non-damaging action for the first time in combat, apply a random Buff on all allies and shield them by 20% of their Max Health. x 1
  • Sorcerous Boost - Unique Aura: When an allied Monster gains Sorcery, they gain a Shield equal to 100% of their Magic and 1 Debuff is removed. x 1
  • Static - Non-critical hits deal 20% more damage. x 1
  • Static Glory - Aura: Glory (Buff) also increases non-Critical damage by 15%. x 1
  • Static Mass - 30% chance to gain a random Buff when landing a non-Critical Hit during attacks. x 1
  • Tackle - 3 x 60% (180%) physical damage (neutral) ignores 25% of the target's Defense damage reduction value x 1
  • Tackle Lvl 2 - 4 x 60% (240%) physical damage (neutral) ignores 25% of the target's Defense damage reduction value x 1
  • Tackle Lvl 3 - 5 x 60% (300%) physical damage (neutral) ignores 25% of the target's Defense damage reduction value x 1
  • Tackle Lvl 4 - 6 x 60% (360%) physical damage (neutral) ignores 25% of the target's Defense damage reduction value x 1
  • Tackle Lvl 5 - 7 x 65% (455%) physical damage (neutral) ignores 25% of the target's Defense damage reduction value x 1
  • Void Flare - 1 x 140% magical damage (neutral) Hits all enemies applies Regeneration (Buff) to itself x 1
  • Void Flare Lvl 2 - 2 x 80% (160%) magical damage (neutral) Hits all enemies applies Regeneration (Buff) to itself x 1
  • Void Flare Lvl 3 - 2 x 110% (220%) magical damage (neutral) Hits all enemies applies Regeneration (Buff) to itself x 1
  • Void Flare Lvl 4 - 2 x 125% (250%) magical damage (neutral) Hits all enemies Applies Regeneration (Buff) to whole party x 1
  • Water Resistance - Water damage reduced by 50% x 1
  • Water Surge - 5 x 70% (350%) physical damage (water) applies Might (Buff) to itself x 1
  • Water Surge Lvl 2 - 5 x 90% (450%) physical damage (water) applies Might & Barrier (Buffs) to itself x 1
Drops
Appearances
  • Forgotten World - ForgottenWorld_Caves1
  • Forgotten World - ForgottenWorld_Caves10
  • Forgotten World - ForgottenWorld_Caves11
  • Forgotten World - ForgottenWorld_Caves12
  • Forgotten World - ForgottenWorld_Caves2
  • Forgotten World - ForgottenWorld_Caves3
  • Forgotten World - ForgottenWorld_Caves4
  • Forgotten World - ForgottenWorld_Caves5
  • Forgotten World - ForgottenWorld_Caves6
  • Forgotten World - ForgottenWorld_Caves7
  • Forgotten World - ForgottenWorld_Caves8
  • Forgotten World - ForgottenWorld_Caves9
  • Forgotten World - ForgottenWorld_CavesStudy
  • Forgotten World - ForgottenWorld_Climb1
  • Forgotten World - ForgottenWorld_Climb2
  • Forgotten World - ForgottenWorld_Climb3
  • Forgotten World - ForgottenWorld_Climb4
  • Forgotten World - ForgottenWorld_Climb5
  • Forgotten World - ForgottenWorld_ClimbPuzzle
  • Forgotten World - ForgottenWorld_ClimbSide
  • Forgotten World - ForgottenWorld_DarkRoom
  • Forgotten World - ForgottenWorld_DracomerLair
  • Forgotten World - ForgottenWorld_Fall2
  • Forgotten World - ForgottenWorld_ForgottenWorldIntro
  • Forgotten World - ForgottenWorld_Jungle1
  • Forgotten World - ForgottenWorld_Jungle2
  • Forgotten World - ForgottenWorld_Jungle3
  • Forgotten World - ForgottenWorld_Jungle4
  • Forgotten World - ForgottenWorld_Jungle5
  • Forgotten World - ForgottenWorld_Jungle6
  • Forgotten World - ForgottenWorld_JungleHidden
  • Forgotten World - ForgottenWorld_JungleShortcut
  • Forgotten World - ForgottenWorld_MCPath1
  • Forgotten World - ForgottenWorld_MCPath2
  • Forgotten World - ForgottenWorld_MCPath3
  • Forgotten World - ForgottenWorld_TarPits1
  • Forgotten World - ForgottenWorld_TarPits2
  • Forgotten World - ForgottenWorld_TarPits3
  • Forgotten World - ForgottenWorld_TarPits4
  • Forgotten World - ForgottenWorld_TarPits5
  • Forgotten World - ForgottenWorld_TarPits6
  • Forgotten World - ForgottenWorld_TarPits7
  • Forgotten World - ForgottenWorld_TarPits8
  • Forgotten World - ForgottenWorld_TarPits9
  • Forgotten World - ForgottenWorld_TarPitsHidden1
  • Forgotten World - ForgottenWorld_TerradrileLair1
  • Forgotten World - ForgottenWorld_TerradrileLair2
  • Forgotten World - ForgottenWorld_WandererRoom
  • Forgotten World - ForgottenWorld_Waters1
  • Forgotten World - ForgottenWorld_Waters2
  • Forgotten World - ForgottenWorld_Waters3
  • Forgotten World - ForgottenWorld_Waters4
  • Forgotten World - ForgottenWorld_Waters5
  • Forgotten World - ForgottenWorld_WatersHidden
  • Forgotten World - ForgottenWorld_WorldTree